I'm experiencing alot of issues with the may version of the UDK, along with the fact that lightmass is not baking anymore masked materials, they doesnt seams to work anymore on an iOS device.. i got it working in the mobile emulator but on the iPad it doesnt work at all.. it just refuse to render it...
the exact same scene on the feb udk build was working perfectly, both the baking issue and on the iOS.. This issue is pretty bad and its completly stopping my project.. cant even create a tree without masked materials...
anyone have any idea about it or anyone experiencing the same issue?
any help will be greatly appreciated..



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