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  1. #1

    Default Compose a mesh with a part of other randoms meshes

    Hi there !

    I do 3D since nearly 2 years but i'm not at ease with udk... I just want to create a shelf, i have the base, but inside i want random racks, choose between 3 sets of racks, and also random doors, choose between 3 sets of doors.

    I plan to introduce this in a multiplayer fps where composed meshes like this shelf are generated each time map is regen by the server (every 2/3 weeks). This is another thing, i will post another thread later for this i think

    So, how to compose my shelf with those meshes ?



    Thank you

    Edit : also, sorry if there's already a topic on it. I'm not english and maybe i don't know every words to search efficiently my request
    Last edited by Spam_One; 06-16-2012 at 01:36 PM.

  2. #2
    Marrow Fiend
    Join Date
    Jun 2009
    Posts
    4,479

    Default

    If you want it to happen randomly, you'd have to code it.

    It would be pretty simple, if you can script.

    If you can't you ought to read a bit up on unrealscript first.
    Last edited by Graylord; 06-17-2012 at 07:08 PM.
    Please don't send me private messages asking how to use UDK unless it has to do with my work, everything I can teach is already out there.

    I am not support, I am here to learn myself.

  3. #3

    Default

    Oh seriously ? I thought this thing could be a solution but i didn't know how to handle it.

    Yeah i don't know a lot how to script, i'm more a visual guy who does on photoshop and Cinema 4D

    Can you give me some tips on which scripting solution i should look at ? There's so much things...

    Thx again


 

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