I am trying to do an uncharted camera style within the UDK, but I don't really know if it's possible, i'll explain :
I don't know if you already have played the uncharted game for example, but sometimes, when you run with your character, the camera is not following the character, it's actually following a predefined path, depending on where the player position is.
So what I want to do, is to have a camera with a path made with matinee for example, and if I am moving with my character forward a little, then my camera will do 20% of its path for example.
Do you know if it's possible with UDK ? I didn't find nothing about it !
Thanks in advance