So, i have this Scaleform UI inventory menu and it uses a mouse cursor to interact with the objects.
Now, it works fine when i'm controlling it with a mouse, but i need to be able to controll it with one of the Analog Sticks on the Xbox controller.
I can get the controller to work in the game in general, so i can control my pawn, attack and even open the Scaleform inventory with it, but i can't get it to work in the GFx.
Is there a .ini file i have to alter or some kind of function in AS3 that i have to use to get the Analog Stick to control the cursor like the mouse does?



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