Hello friends:
I help desperately! please! About the enemies:
I leave a video with the problem and failures ingame...
Each type of enemy has a script associated by Pawn, and that are posted, meshes, aniset, AnimTree, features, etc. ..)
The pawn_enemies are walking around, each with its characteristics of speed and attack damage ...
But, I have two open problems, and can not find any solution.
1-The enemies to get to the position player, stop its movement (there is fine, put in a position to break ...) but why the enemy lowers the z axis and passes through the floor? If this all seems ok, right?
LEFT IMAGE OF THE PLAYER AND ENEMY AnimTree
2-The enemies by touching the player, take away life, it sounds like the sound of attack, but I dont know how to make play the attack animation! I've proven it all! In the end I left the attack animations anim node linked by tree (also for the player, that does not work), but do not know what else to release the attack animation happy!
I need urgent help, please! I'm desperate!






Reply With Quote

Bookmarks