Movement freeze below 0 on Y-axis
In the processes of building a level, I have made areas below 0 on the Y-axis. When playing, everything is just fine until my player actor moves below this point at which I am frozen. In this state, I am still able to rotate the camera, however all movement keys are disabled and pressing others simply return me to the Player Start position of the level.
Any help is greatly appreciated.
You're not freezing, you're actually dying. Go into the world properties and in the Zones category find "KillZ" and change it to a number that is below the lowest point of your level in the Z axis (You're not going negative in Y since Z is up and down in UDK). If you go into a side view you should see a red line, which is the KillZ. When the player goes below this they'll die, so make sure it's just under the bounds of your level.
Originally Posted by Isonda706
That was the trick. Thanks for the help.