I know this may be a stretch but I was hoping someone might be able to clear this up for me. I have a room in my project where i want objects to be removed gradually until it is pretty much empty. Now I know using dynamic lighting and interp actors only this would work fine, but I would prefer to use lightmass for this area for both the looks and performance it gives.
Say I have a box on a desk that casts a shadow on the desk. Is it possible to at some point remove the box and also remove the static shadow it casts on the desk?