
Originally Posted by
peterfhannon
I have tried setting that on the ui textures that were Imported when I import my swf, and it made no noticeable difference... but I'm suspicious that this and other udk content settings may be being bypassed, with scaleform doing its own thing with images taken straight from the images folder tied to the SWf file that the scaleform tutorials say to create.
Solid Snake, can you confirm you have a working scaleform GUI on an iPad/iPhone? Do the ui images show at the correct resolution? Are you using the latest (may) udk? did you create the folder of images the Matthew Doyle tuts advise to create, and export the images for action script, giving a name minus the file extension and use lossless compression?
Thanks a lot for helping me out,
Peter
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