I have been learning how to export and import different things from maya 2013 to UDK May release. Everything is exporting well, I have tried Rigs, animations, meshes and materials and UV-maps.
All have worked except for materials and UV-Maps. I do not understand why. I did the export and import just with maya and no problems with the autodesk software. So i believe there is something wrong with either what i am doing in UDK, or the package is missing something. I have followed various tutorials from people who use UDK in exporting FBX, from representatives and from people who do this as a job or hobby and I have had no success. UDK does'nt say there are any errors either. The materials when imported are usually blank.
I have tried applying materials face by face. I have applied materials to object mesh and still nothing. So the only conclusion I can come up with is that UDK is not importing correctly even with correct settings on Import : /
I do this as a hobby and have been getting quite frustrated for the past week, I could not find threads on forum. Any Ideas, or similar threads?
First forum I have done, so not sure if this thread is in the right place.



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