Hey everyone!
I'm going to start learning how to use Maya 2012 more (I've been using 3Ds Max 2012 so far), and I wanted to know how to get the grid set up the same as UDK's. When I made a 256x256x256 square in Maya, it was much bigger in UDK. Am I just missing something, or is there something I have to set up? Please lemme know![]()
Hamstamps



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