Name: Intrepid
Playercount: 2
Textures: Everything custom made in Photoshop
Status: PS3 and PC distributed
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Creation / Standards:
A small map based on some UT99 ones.
It is build through the standards of HOLP.
Using grid 32 and 97% BSP only. Only the Water(falls) weapon/jumppad/ammo are SM's/Actors
Backstory:
A water storage facility once used by the Liandri Corp to store various amounts of water.
Now abandoned and rediscovered by the Axon, it serves the purpose of Tournament blood.
Layout and Design
A true hitscan and Z-axis map.
Control the high ground to remain an eye on your opponent.
The pillars serve as cover and also add the addition of possibly sneak attacks on your opponent, yet keeping the map open in some places for head to head battles.
Floor and wall texture are mostly grey and trims are black.
Lights are light purple and light blue.
There is 130 armor to collect plus the addition of 4 health viles +20 health.
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