Hello I am wanting to build an authentic zombie survival game with a very large map and was wondering exactly how large it could be.
Hello I am wanting to build an authentic zombie survival game with a very large map and was wondering exactly how large it could be.
More than you would be comfortable making.
Remember also that you can scale down your game to use the space more effectively and can also stream the level on demand making it practically infinity.
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It's the Only NEET Thing to Do
Programming for non-fiction.
I'm the function of my code. Conditions are my body and calls are my blood. I have input over a thousand lines. Unknown of bugs, nor known to work. Have withstand coffee to create many programs. Yet, those hands will never code anything again. So, as I pray, Unlimited Code Works.
Your map can be pretty much as big as you want it to go. The only problem with having a huge map is that if you have a rather extreme ammount of detail, it would mean that your level would lag alot, and the editor itself would be going much slower, than what it would userally. But a way to resolve this would be to add level streaming. This means that when you pass into a new area of your level, the previous part is hidden, until you return back into it, meaning that it resolves most of the lag. I hope this helped!
Also, if you need any UDK stuff, such as vehicles, guns, characters and stuff like that, then check out my website, where i have loads of UDK stuff that you can get for free!: www.charliefishersUDKstuff.webs.com
Have a good time making your game, and i would love to see it if you end up comleting it, good luck!![]()
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