Hello everyone, I need to optimise my game, n I´ve read that you can merge static meshes thta share the same tex, in order to be loaded has one thus reducing the draw calls.
So, 1-I´ve used the new meshproxy tool but the results are horrible.
2 -selected the meshes and Rgt cliked them n used: merge static meshes but nothing seems to happen.
Could anyone please help with this.
Thnks a lot



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