I want to attach crosshiars that I have made in Photoshop to my camera so that the player always looks through them. I am editing what eat3D did in their videos with the mobile plane game to anyone who has watched the videos. I want to attach a set of crosshairs to the camera so regardless of where the player looks it is in the middle of the screen. How could you do this with kismet ? Or if I have to use unrealscript can someone walk me through it ? I have never edited any unrealscript before and am unsure of how to achieve this or where to get the files from in the newer configurations of UDK. I have the crosshairs imported as 2D Textures already , if I need to import them as a material please let me know.