Animation problem, help!
In the video i can aim horizontally but when looking vertically the custom mesh wont follow the mouse with the camera. The default mesh works fine but my custom mesh gives me problems. Am i right in saying that the BaseMale Anims won't work off the bat for a Custom mesh?
Last edited by Snufkin; 05-25-2012 at 03:48 PM.
what rig are you using, if its custom then you'll need to do custom "aimoffset" anims
- Warhammer 40,000 for UDK
- UT3 Tutorials - Characters - Weapons - Vehicles - FaceFX
UDK Tutorials - Basics - Vehicles - Characters - Weapons
Yes it's a custom rig. Ah i see, ok thanks for the reply Geodav. Thought i was forgetting something..forgot about the animset nodes.
Originally Posted by geodav
Last edited by Snufkin; 05-25-2012 at 04:36 PM.