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  1. #1
    MSgt. Shooter Person
    Join Date
    Jun 2011
    Posts
    373

    Default How to make a ball roll faster

    I have a railing and a ball that rolls down it, i wan to make the ball go fast when rolling down it but it just wont do it. I tried changing the max physics velocity to 950 and one time to 90000 but with now luck. I also tried changing the gravity weight but no luck either. Is there another way i can make it go faster?

  2. #2
    MSgt. Shooter Person
    Join Date
    Mar 2012
    Location
    Chicago Il
    Posts
    182

    Default

    I tried a test real quick and it was strange that default settings had the balls rolling off at the same time so i threw on a physical material and turned down the friction and that allowed for it to act more appropriate and the more slope there was the faster it got to the end.
    http://screencast.com/t/SQhmyQ24NO
    probably can play around with the other settings in a physical material too.

  3. #3
    MSgt. Shooter Person
    Join Date
    Jun 2011
    Posts
    373

    Default

    So what do i do again? where do i go, what do i change?

  4. #4
    MSgt. Shooter Person
    Join Date
    Mar 2012
    Location
    Chicago Il
    Posts
    182

    Default

    http://udn.epicgames.com/Three/PhysicalMaterial.html
    create one, apply it under body setup within the static mesh viewer or within the actor properties inside the level
    http://udn.epicgames.com/Three/Stati...perties%20Pane
    mess with the properties until you get what you want.

  5. #5
    MSgt. Shooter Person
    Join Date
    Jun 2011
    Posts
    373

    Default

    awesaome, got it working better, thanks


 

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