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  1. #81
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    Quote Originally Posted by LambentHammerburst View Post
    Stopping power for it should be weakened slightly - that I agree with.
    However random pointless fact - Shotguns have stopping power too.
    Retro's is 0.25 and Gnashers is 0.4 - nearly double.

    The 2 are equals up close. Make Retro weaker and now the whole purpose of a strong close range rifle is gone. What would be the point of having it?
    If you know someone has a Retro - catch them offguard, take them on at a range or use your smoke grenade. I've slaughtered countless Retro users with the Smoke grenade Gnasher rush tactic.
    Your right, its just that in clutch time it can be extremly hard to catch one off-gaurd especially if you already used your smoke.

  2. #82
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    Quote Originally Posted by allcitychessclub13 View Post
    Your right, its just that in clutch time it can be extremly hard to catch one off-gaurd especially if you already used your smoke.
    Or catch someone off gaurd in KOTH when they have a retro on the hill, not gonna happen unless they suck, it throws the balance off, they can do damage on you while your making your approach cover to cover softening you up, and then without ever switching weapons still beast in CqC, thats the problem. There is no trade off atm with the retro, it holds it own amongst all ranges. Let it be what it is CQC but have that be the end of it, they don't need to add bloom etc... just make it have falloff damage the farther out the range goes.
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  3. #83

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    I miss the good old days back in Gow1 where 2 guys could have a Gnasher fight and it could take like 3 hits from point blank range to kill someone...(without actives)

    unfortunately some guy would often interfere with a chainsaw and you couldn't do anything because you couldn't interrupt a lancer.

    Man would that stuff anger the newer Gears crowd if it was brought back.
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  4. #84
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    Quote Originally Posted by Carmine's Bacon View Post
    I miss the good old days back in Gow1 where 2 guys could have a Gnasher fight and it could take like 3 hits from point blank range to kill someone...(without actives)

    unfortunately some guy would often interfere with a chainsaw and you couldn't do anything because you couldn't interrupt a lancer.

    Man would that stuff anger the newer Gears crowd if it was brought back.
    Actually in GOW 1 the lancer would stop reving the moment the person equipped with the lancer took damage, it also wouldn't rev for a few seconds after being shot. Against a gnasher if you took any damage you were mincemeat. The chainsaw was near useless against a competent player, but that's not the point of this thread...

  5. #85

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    What I meant was once someone was being chainsawed you couldn't kill the guy with the lancer till the animation was over, like it is now.(sorry for not clarifying)

    Also someone brought up how they thought gnasher is a bit more powerful than it should be in this game,so I thought talking about how the gnasher use to be would be relevant.
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  6. #86
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    Quote Originally Posted by Carmine's Bacon View Post
    Also someone brought up how they thought gnasher is a bit more powerful than it should be in this game,so I thought talking about how the gnasher use to be would be relevant.
    Gnasher is too.

    Retro - give it 85% fall off damage at long range
    Gnasher - make the 20% medium and 10% long range damage into 10%/5%. Make sweet spot for AR slightly smaller.
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  7. #87
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    All the weapons are OP.

    Remove or greatly reduce the stopping power on the Retro.
    Reduce the ammo and active damage on the lancer.
    Add a recoil to the hammerburst like gow 2.
    Reduce the active and change the spread to TU5. Or only have the gnasher hip fire be the only spread (it wont tighten when hard aiming).
    Reduce the range of the sawed off or make it a pick up weapon.
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  8. #88
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    Quote Originally Posted by Carmine's Bacon View Post
    I miss the good old days back in Gow1 where 2 guys could have a Gnasher fight and it could take like 3 hits from point blank range to kill someone...(without actives)

    unfortunately some guy would often interfere with a chainsaw and you couldn't do anything because you couldn't interrupt a lancer.

    Man would that stuff anger the newer Gears crowd if it was brought back.
    You're kidding right? That's infuriating.
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  9. #89
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    Quote Originally Posted by Rtma View Post
    So does an Active Gnasher, can we not argue semantics? last I check it would require a few seconds to down you, how many bullets does it take to down you? 7 - 8?(Haven't counted in a while) 5 active bit a lag I must say, don't know why Epic wouldn't test this further.

    Active Gnasher does what? Down in less than a second?

    It needs to be active.
    It needs to be hard aimed
    It needs to not be sponged

    Retro can do it without an active, at any range (although medium ranges are slightly longer.
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  10. #90

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    Quote Originally Posted by LambentHammerburst View Post
    Gnasher is too.

    Retro - give it 85% fall off damage at long range
    Gnasher - make the 20% medium and 10% long range damage into 10%/5%. Make sweet spot for AR slightly smaller.
    Hmm, seems a little much to me. Personally if the gnasher were to get that nerf, i don't think the AR bar should be touched. Just MHO.
    Quote Originally Posted by TAO Devil View Post
    Then you must force solo players to play only FFA because otherwise they'll drag down the teams that are using communication. Why not force people to have to play Overrun to increase those numbers? I know, lets force everyone to only be able to play with Gnashers because thats the majority, so nobody should be at a disadvantage. Screw people's free will. That's an awesome idea dude. Way behind you on that.

  11. #91
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    Quote Originally Posted by Xx Dantes Rage View Post
    Hmm, seems a little much to me. Personally if the gnasher were to get that nerf, i don't think the AR bar should be touched. Just MHO.
    Wouldn't be too much at all.
    Gnasher deals over 180 damage at the range the Sawed-Off deals 0.
    Presently the Gnasher can down a player in 5/6[AR] at medium range. Can kill a down in 1 shot at medium and 2 at long.

    It's a shotgun - it shouldn't be dealing 100/120[AR] damage at medium range.
    That's more than all the rifles at medium.
    HB - 80/84[AR]
    Lancer - 55/71.5[AR]
    Retro - 90/108[AR]

    Hell the Gnasher will deal more damage than the Lancer at long range if it hits.
    50/60[AR] vs 44/57.2[AR]

    That's just insane.
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  12. #92

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    Quote Originally Posted by LambentHammerburst View Post
    Wouldn't be too much at all.
    Gnasher deals over 180 damage at the range the Sawed-Off deals 0.
    Presently the Gnasher can down a player in 5/6[AR] at medium range. Can kill a down in 1 shot at medium and 2 at long.

    It's a shotgun - it shouldn't be dealing 100/120[AR] damage at medium range.
    That's more than all the rifles at medium.
    HB - 80/84[AR]
    Lancer - 55/71.5[AR]
    Retro - 90/108[AR]

    Hell the Gnasher will deal more damage than the Lancer at long range if it hits.
    50/60[AR] vs 44/57.2[AR]

    That's just insane.
    Didn't know that. :P My bad.

    All i'm saying is, if the gnasher gets a nerf, then the retro should get a pretty good nerf as well.
    Quote Originally Posted by TAO Devil View Post
    Then you must force solo players to play only FFA because otherwise they'll drag down the teams that are using communication. Why not force people to have to play Overrun to increase those numbers? I know, lets force everyone to only be able to play with Gnashers because thats the majority, so nobody should be at a disadvantage. Screw people's free will. That's an awesome idea dude. Way behind you on that.

  13. #93
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    Quote Originally Posted by Xx Dantes Rage View Post
    Didn't know that. :P My bad.

    All i'm saying is, if the gnasher gets a nerf, then the retro should get a pretty good nerf as well.
    I've been saying that all along recently, but some people seem to justify ridiculing me because of the thread subject....
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  14. #94

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    Quote Originally Posted by Rtma View Post
    I've been saying that all along recently, but some people seem to justify ridiculing me because of the thread subject....
    Your not talking about me right? Cause i'm pretty sure i didn't ridicule you... At least i don't think i did. Anyway's i could see them nerfing the retro if the gnasher gets nerfed, but at the same time i could see them buffing the retro again if the gnasher gets nerfed. Idk. If the ladder happens, i'm selling this game.
    Quote Originally Posted by TAO Devil View Post
    Then you must force solo players to play only FFA because otherwise they'll drag down the teams that are using communication. Why not force people to have to play Overrun to increase those numbers? I know, lets force everyone to only be able to play with Gnashers because thats the majority, so nobody should be at a disadvantage. Screw people's free will. That's an awesome idea dude. Way behind you on that.

  15. #95
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    Quote Originally Posted by Xx Dantes Rage View Post
    Your not talking about me right? Cause i'm pretty sure i didn't ridicule you... At least i don't think i did. Anyway's i could see them nerfing the retro if the gnasher gets nerfed, but at the same time i could see them buffing the retro again if the gnasher gets nerfed. Idk. If the ladder happens, i'm selling this game.
    No, it's not you, just browse back since I cannot name specifically who has...
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  16. #96
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    Quote Originally Posted by Maaaaaz View Post
    Active Gnasher does what? Down in less than a second?

    It needs to be active. Yeeeaah, that's what most tend to do to gain an edge and down you within one shot 15ft away.....
    It needs to be hard aimed That helps.
    It needs to not be sponged Connection Issues?

    Retro can do it without an active, at any range (although medium ranges are slightly longer.
    Responses added.
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  17. #97
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    The retro recoil is bloody nightmare at long range !!! So you find people firing it in short bursts !!! So at long range should we not be saying it takes a bit of skill ??? And not been funny but its the same for everyone !! U have the choice of using one yourself :-/ people just say it's a noob weapon !!! And people also wanted the SOS nerf and look what happened there now people want it boosted up again :-/ Personally I like the choice of choosing the appropriate gun for the map !!

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    Quote Originally Posted by SteMo View Post
    The retro recoil is bloody nightmare at long range !!! So you find people firing it in short bursts !!! So at long range should we not be saying it takes a bit of skill ??? And not been funny but its the same for everyone !! U have the choice of using one yourself :-/ people just say it's a noob weapon !!! And people also wanted the SOS nerf and look what happened there now people want it boosted up again :-/ Personally I like the choice of choosing the appropriate gun for the map !!
    Honestly if you have nothing useful to say don't post. This point, that everyone has access to the weapon, is not valid. We've heard before every gun is over powered so they are balanced, this is also false. If every gun is over powered then we cannot move around the map or have a chance to right back. The game turns into something more like cod where people just spawn and die instantly with no fight. The same thing happens if everyone uses retro. If they are proficient with retro ( I can't use the word good and retro together) they dont even need to get out their gnasher. So following your recommendatoons, instead of balancing the weapons, we should all use the over powered retro, and not use any other guns. Do you see the argument? We are sick of your solution of everyone switchinjg to a overpowred gun. You personally make the problem worse whn you select that gun. I am sorry this goes to everyone here, if you select that gun you are making the problem worse. Epic need to balance retro, yes, but until they do, I am sorry guys, I blame the people using it.

  19. #99
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    Quote Originally Posted by Awake View Post
    Honestly if you have nothing useful to say don't post. This point, that everyone has access to the weapon, is not valid. We've heard before every gun is over powered so they are balanced, this is also false. If every gun is over powered then we cannot move around the map or have a chance to right back. The game turns into something more like cod where people just spawn and die instantly with no fight. The same thing happens if everyone uses retro. If they are proficient with retro ( I can't use the word good and retro together) they dont even need to get out their gnasher. So following your recommendatoons, instead of balancing the weapons, we should all use the over powered retro, and not use any other guns. Do you see the argument? We are sick of your solution of everyone switchinjg to a overpowred gun. You personally make the problem worse whn you select that gun. I am sorry this goes to everyone here, if you select that gun you are making the problem worse. Epic need to balance retro, yes, but until they do, I am sorry guys, I blame the people using it.
    Ouch I'm hurt ...... Suffer then ... You use a lancer or HB on a map like checkout and see what happens !! Tactics are what make this game more challenging and there is nothing wrong with having variety ! I'll put this down to your having a bad day and you just wanted to let of some steam ... But saying I'm a problem for using a weapon that's on the GAME is a bit silly really dont Ya think ? But since YOU don't Like it I won't use it anymore .... Are we feeling better now ????

  20. #100
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    Quote Originally Posted by SteMo View Post
    Ouch I'm hurt ...... Suffer then ... You use a lancer or HB on a map like checkout and see what happens !! Tactics are what make this game more challenging and there is nothing wrong with having variety ! I'll put this down to your having a bad day and you just wanted to let of some steam ... But saying I'm a problem for using a weapon that's on the GAME is a bit silly really dont Ya think ? But since YOU don't Like it I won't use it anymore .... Are we feeling better now ????
    By selecting a Retro and a Shotgun, you should be pretty much limited to CQC. That's fine, and it's fine to dominate CQ with such a loadout on a map like Checkout (even though I dislike the idea of the CQ Rifle in the first place - why not just...use a shotgun in CQ and rifle at Medium/Long?), but when the Retro starts dominating mid range AND has a fighting chance at longer ranges...we've got problems of weapon over-achievement.
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  21. #101
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    I get your point man I do ... It just gets on my Tits when somebody goes of on one for people using a weapon that's on the game !! All I was trying to get across was that if you refuse to use the retro because you have a grudge against it you will suffer .

  22. #102
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    Quote Originally Posted by SteMo View Post
    Ouch I'm hurt ...... Suffer then ... You use a lancer or HB on a map like checkout and see what happens !! Tactics are what make this game more challenging and there is nothing wrong with having variety ! I'll put this down to your having a bad day and you just wanted to let of some steam ... But saying I'm a problem for using a weapon that's on the GAME is a bit silly really dont Ya think ? But since YOU don't Like it I won't use it anymore .... Are we feeling better now ????
    Right firstly its not personally against you but everyone using the weapon thats overpowered doe not fix the problem, it makes it worse. Can you see the logic,? And fyi. I use hammerbusrt gnasher on checkout and people who have played with or against me know I am a formiddable oponent on small maps either way. Im not having a go at you personally but you say that if we think it is overpowered to use it, I do not want to add to the problem. It is epics fault but if people triede to have fun, fight for honour maybe occasionally, instead of just boosting your states easily because the retro excels with little skill or praactise, in comparison to all the other weapons which take a signifiacantly higher amount of practise an skill. And again no offense to you personally and yes having a bad day

  23. #103
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    Quote Originally Posted by NP473L View Post
    By selecting a Retro and a Shotgun, you should be pretty much limited to CQC. That's fine, and it's fine to dominate CQ with such a loadout on a map like Checkout (even though I dislike the idea of the CQ Rifle in the first place - why not just...use a shotgun in CQ and rifle at Medium/Long?), but when the Retro starts dominating mid range AND has a fighting chance at longer ranges...we've got problems of weapon over-achievement.
    That is so true man the retro does have the ability to dominate at long range and with its active its even worse.

  24. #104

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    Today's the day i stop playing gears, the Retro is one of the best power weapons on the game, 0.5 second down and the features it contains are ridiculous. When your being shot by this weapon 2 things happen, you lag/gigger all over the place, plus the hit detection is so bad that after it's already landed 2-3 bullets you notice the damage and are 1 bullet away from being downed.

    I have a 3.5+Kd in all game modes but this gun has taken all the fun away from gears. Who wants to stay out of the action for the entire match while camping? If you play this game on a regular basis this becomes very boring and underwhelming. I wont be wasting anymore time getting killed by out and out scrubs with this abused mentally hanicapped weapon. Bye.

  25. #105
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    Quote Originally Posted by DIAME IS A BEAST View Post
    Today's the day i stop playing gears, the Retro is one of the best power weapons on the game, 0.5 second down and the features it contains are ridiculous. When your being shot by this weapon 2 things happen, you lag/gigger all over the place, plus the hit detection is so bad that after it's already landed 2-3 bullets you notice the damage and are 1 bullet away from being downed.

    I have a 3.5+Kd in all game modes but this gun has taken all the fun away from gears. Who wants to stay out of the action for the entire match while camping? If you play this game on a regular basis this becomes very boring and underwhelming. I wont be wasting anymore time getting killed by out and out scrubs with this abused mentally hanicapped weapon. Bye.
    Dont stop playing cuz of that there are ways to counter it but it could use a slight nerf.

  26. #106
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    I kind of understand where he is coming from. As a newb who is trying to get better I have gone up against retro wielding foes. I have tried rushing them with a gnasher at close range when I get the drop on them. So long as they don't sponge(no fault of my own if they do, it happens after all) they just turn around and just hold the trigger on the retro and just mow me down. Which is fine....but with the output of damage it puts down it is just plain silly how quick it can drop and kill you. But that at close range and as I understand it the Retro is suppose to be a nasty cqc rifle I think it needs a small nerf at close range.

    I've also decided the best solution was to take them on at range with a Hburst or a standard lancer. I thought the consistency of accuracy from both guns would trump the Retro's damage output and its recoil at the longer distances would get the battle of the Retro...well that didn't work out because I was facing users that were smart enough to fan the trigger firing in semi auto or in two shot bursts. I've found myself ducking more often then the retro user to avoid getting downed.

    So I sympathize with Diame. Not in quit playing Gears, but in how overpowered the Retro is. I've found myself not even bothering the Hburst anymore because if I want to have something with more damage output over the regular lancer it would have to be a Retro. So long as you fan the trigger and fire in semi auto shots or in 2 to 3 round burst you will have something as good if not better then the Hburst.

    The Retro is just strait up overpowering jack of all trades from what I have experienced on both sides of the rifle(both business and trigger ends)

  27. #107
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    The Retro is over powered and the Retro charge needs to be fixed. I used it to get my 2000 kills then I quit using it. It takes the fun out of the game just like the sawed off.
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    The retro is sooooooooo overpowered i really hate it more than the sawed
    Last edited by cristiano pecad; 05-31-2012 at 01:09 AM.

  29. #109
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    Quote Originally Posted by cristiano pecad View Post
    The retro is sooooooooo overpowered i really hate it more than the sawednoobgayshotgun
    Sawed-Off is far weaker than the Gnasher overall - just saying.
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  30. #110

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    Quote Originally Posted by cristiano pecad View Post
    The retro is sooooooooo overpowered i really hate it more than the sawednoobgayshotgun
    Might wanna edit that last part of your post

    Quote Originally Posted by Handsome Jack
    "Oh yeah? How about this - lady? - I don't even know what to call you: you tell me why you look like you headbutted a belt sander, and I'll let all of you go right now."


 
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