I am a Level Designer by trade and I am currently available for a full-time position and/or freelance work.
I can conceptualize the level, work out flow maps and level layouts with playability in mind, white box, test for any gameplay issues, do asset passes, more testing throughout, lighting, post processing, any level scripting needed and so on. I do not create assets.
I'm available for work throughout the level design process.
Aside from level design related tasks, I am also available for work if you need someone to create shader networks for your project, or for consulting.
Payments can be discussed in private.
Now for some of my work:
Most recently I worked Second Chance Heroes scripting encounters, boss fights, events and so on using a proprietary scripting system. It's not Unreal so I won't go into it too much other than to give you an example of my work experience.
I worked Kung Fu Superstar to develop multiple environments for the game working from mood board or self concept. Here are some stills from the environments.
I also designed and developed multiplayer levels for use in Jeklynn Heights.
My portfolio: here
If you're interested then let me know. Looking forward to working with some of you.