New News
A couple quiet months here, but not without reason.
Kung Fu Superstar is now up on Kickstarter!
http://kck.st/YmpVQG
I'd appreciate it if you could take a look! We have worked very hard on it and are happy to share what we've accomplished so far. So take a look at the pitch video if you have the time and consider backing us if you'd like! Even if it's not your cup of tea, spreading the word and helping get the word out would be greatly appreciated. Hope you enjoy.
Old News
Not many of you know me since I spend more time reading the forums than I do posting, but I've been contributing to a project I find very exciting for the past few months. I originally heard about Kung Fu Superstar through a recruitment post in the "Got Skills? Looking for Talent?" section here and sent in an email. We've come a long way since then and some of our hard work is ready to show. It gives me great joy to present to you Kung Fu Superstar.
It's been a great experience doing the level design on this project so far. Got to meet and work with a great group of individuals. I was taking some beauty shots of the levels to start updating my portfolio with when I thought I would share them all with you, the UDK community. Without UDK this whole experience would have never happened for me.
If I take more screenshots or someone else on the team does then I'll update this thread with them. And again, a big thank you to all the people I have the honor of working with on the team. Hope you enjoy and spread the word about us!
Site: http://www.kungfusuperstar.com/
Facebook: https://www.facebook.com/KungFuSuperstar
The Facebook profile for KFS is the sort "official channel of information" for things, so keep an eye on that.












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Like the protagonist's live-action/animation implementation (eventually an Asian guy), but way little unsatisfied about the characters and stuffs, some movements are either good or average for the kinect.




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