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  1. #1
    MSgt. Shooter Person
    Join Date
    Apr 2012
    Posts
    38

    Default player controlled complex material colour changer

    Im looking for a 'cheap' way to change the colour of the clothes on my charactor. For example, I want the player to be able to change the colours of the jacket, buttons, highlights. . .

    Obviously this could easily be achieved by having multiple seperate materials UVWd for each section of the jacket, but im hoping theres a way it can be done using just 1 material.

    If anyone knows a way this can be done, please help, its driving me crazy!

    Thanks.

  2. #2
    Boomshot
    Join Date
    May 2011
    Location
    Chicago
    Posts
    2,061

    Default

    A good combination of lerps and multiplying each area you want to change with a vector parameter, with each vector parameter named for whatever part you're changing. That way each parameter can be changed via kismet or script.

  3. #3
    MSgt. Shooter Person
    Join Date
    Apr 2012
    Posts
    38

    Default

    Thanks, ill look into vector perameters. I presume thats a node in the material editor?

  4. #4
    Boomshot
    Join Date
    May 2011
    Location
    Chicago
    Posts
    2,061

    Default

    Yep. It's just a color value basically.


 

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