Is there some secret trick to getting Console Commands to work? I'm just trying to get a simple exit button working.
My swf when tested with GFxPlayer, registers my fscommands as being sent.
I have an FsCommand in kismet, with the FSCommand set as: Exit.
it is set to enabled.
The out is connected to a Console Command whose Command[0] is set as: exit
and the player is the target.
my AS sends the: fscommand("Exit");
swf plays fine, but the buttons never do anything. I even exported the game via frontend to see if my level loads would work and the issue is the same for them too, NADA.
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UPDATE:
be sure to load the swf into the movie slot of FSCommand in kismet the same way you do to Open GFX Movie.



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