I'm trying to package my game project to Mac using the Jan 2012 build. I tried every combination of game/script config in the Unreal Frontend but it always crash.
This is the console log:

Code:
Init: BSD Sockets initialized
Init: Version: 9375
Init: Epic Internal: 0
Init: Compiled (64-bit): Jan 27 2012 10:49:28
Init: Changelist: 1140738
Init: Command line:  
Init: Base directory: /Volumes/UDK/UDK-2012-01/UDKGame/Build/Mac/Mac-Deploy/Release/UDKGame.app/Contents/Resources/Engine/Config/
[0007.25] Log: Sockets: I am  :)
[0007.25] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
[0007.30] Init: Object subsystem initialized
Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
[0084.46] Log: Shader platform (RHI): PC-OpenGL
[0085.99] Init: Initializing FaceFX...
[0085.99] Init: FaceFX 1.7.3.1 initialized.
Warning, CreateImport: Failed to load Outer for resource 'CreateRequest': Class IpDrv.HttpFactory
Warning, CreateImport: Failed to load Outer for resource 'ReturnValue': Function IpDrv.HttpFactory:CreateRequest
Warning, CreateImport: Failed to load Outer for resource 'ProcessRequest': Class IpDrv.HttpRequestInterface
Warning, CreateImport: Failed to load Outer for resource 'ReturnValue': Function IpDrv.HttpRequestInterface:ProcessRequest
Warning, CreateImport: Failed to load Outer for resource 'ProcessRequest': Class IpDrv.HttpRequestInterface
Warning, CreateImport: Failed to load Outer for resource 'ReturnValue': Function IpDrv.HttpRequestInterface:ProcessRequest
Warning, CreateImport: Failed to load Outer for resource 'ProcessRequest': Class IpDrv.HttpRequestInterface
Warning, CreateImport: Failed to load Outer for resource 'ReturnValue': Function IpDrv.HttpRequestInterface:ProcessRequest
Warning, CreateImport: Failed to load Outer for resource 'ProcessRequest': Class IpDrv.HttpRequestInterface
Warning, CreateImport: Failed to load Outer for resource 'ReturnValue': Function IpDrv.HttpRequestInterface:ProcessRequest
Warning, CreateImport: Failed to load Outer for resource 'ProcessRequest': Class IpDrv.HttpRequestInterface
Warning, CreateImport: Failed to load Outer for resource 'ReturnValue': Function IpDrv.HttpRequestInterface:ProcessRequest
Warning, CreateImport: Failed to load Outer for resource 'ReturnValue': Function IpDrv.HttpBaseInterface:GetHeaders
[0123.88] Init: Finished loading startup packages in 35.33 seconds
[0123.90] Log: 69377 objects as part of root set at end of initial load.
[0123.90] Log: 0 out of 0 bytes used by permanent object pool.
[0123.90] Log: Initializing Engine...
[0125.50] Init: UEngine initialized
[0125.76] Init: CoreAudioDevice initialized.
[0125.76] Init: Client initialized
Core/Inc/UnClass.h(1319): Assertion failed: Class
ConstructObject called with a NULL class object
Segmentation fault: 11
The unreal demo works fine, so it must be some class I'm using. Maybe not all classes are fully supported on Mac, perhaps TCPLink?