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  1. #1
    MSgt. Shooter Person
    Join Date
    Nov 2011
    Location
    Hungary
    Posts
    109

    Exclamation Windows scale of UDK Editor. [PROBLEM]

    Hi there,

    I have the following problem with UDK Editor, my max resolution is 1366*768 and some windows are not fit to my screen, so I can't reach some function in the editor. I think its a serious problem, i guess you should add a scroolbar to windows or something else, because people with lower resolution can't use UDK properly.

    The problematic windows are Mesh Pain and Unreal TerranEdit windows.

    TerrainEdit:


    Mesh Paint:


    Anyway, is there any solution to solve my problem?

  2. #2

    Default

    I got the exact same resolution and got this problem as well.

    I don't think Epic Games will fix this because most developers have high resolutions where this is absolutely no problem. Although I wish they would at least minimize the amount of blank space that's wasted on many windows, everyone would benefit if they'd optimize that.

  3. #3
    Palace Guard
    Join Date
    Jan 2010
    Location
    Germany
    Posts
    3,940

    Default

    The mesh paint window would probably benefit from a mode where it has two columns and is wider, since most screens have more horizontal width anyway.
    Same for the terrain window: the import/export, brush size and tesselation settings would probably fit well in a column next to the large grey area there.

    Or they should introduce an option with a slider on the right side to scroll the content of the window if it's too small and also allow to resize it.
    Our Loop, which art in source code, hallowed be thy keyword.
    Thy condition come, thy instruction be done, in RAM as it is in cache.
    Increment us this day our daily counter,
    and forgive us our typos, as we also have forgiven our compilers.
    And lead us not to the nullpointer but deliver us from bugs.
    For thine is the API, the GUI, and the CLI while(true).
    Semicolon;
    Please don't send me questions about how to do something in the UDK via PM. That is better discussed in the forums and we only have limited PM storage.

  4. #4
    MSgt. Shooter Person
    Join Date
    Nov 2011
    Location
    Hungary
    Posts
    109

    Default

    Any reaction from Epic Games?

  5. #5
    Iron Guard
    Join Date
    Jan 2009
    Posts
    743

    Default

    Just as a hacky workaround, iirc one of the ini files holds the panel positions for the editor's gubbins. You might be able to edit it and nudge them high enough to uncover the bottom row. Thats all I've got I'm afriad.

  6. #6
    Boomshot
    Join Date
    May 2011
    Location
    Chicago
    Posts
    2,062

    Default

    Right click on your desktop and choose "Personalize". Then in the bottom left, click on "Display". You should see 3 options, Smaller, Medium, or Larger. Make sure "Smaller" is on. Using Medium or Larger is most likely causing parts of the windows to be cut off. Happened to me once sometime last year after switching monitors and trying out the other sizes.


 

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