How Do I Change the Look and Feel of the UDK Engine?
I want to make my game look and feel like Devil May Cry. As far as the Camera Views and things go. I have my own animations and things but im having trouble fixing the cameras and movements. Any help is good help.
This is a good tutorial for camera basics.
Are you after cameras which are mounted against walls/corners? or just want to change the depth of ThirdPerson camera? either way, there are examples at http://udn.epicgames.com/Three/Camer...icalGuide.html.
If you want to mount the camera in specific areas, you could make camera locations, and give them a target to look at (player character)
If you're after some Kismet, it will probably do the same job, but script will be running as long as your gametype is.