I'm trying to make a doorway in 3Ds Max 2012, and I don't like the UDK collisions that it makes for my doorway. Because of this, I started to try to figure out how to make my own collisions in 3Ds Max, and it looks like it would work fine, and I followed all the steps in the tutorial I was watching (vid below). When I import the mesh as a Static Mesh, it ether: imports with just 1 block collision or: no collision imported.
In 3Ds Max, I have 3 blocks that are suppose to be the collision model (around the sides and top of the doorway), and I have the collisions on a different layer.
Any help would be much appreciated! I can post pics if needed!