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  1. #41

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    Quote Originally Posted by DaRkNeSs View Post
    How do you even know all this?
    Discussions w their Q and A guys, as well as older interviews. Most DLC was set up for April. With the pushback, they had a lot of completed content, which lead to the season pass. Otherwise given the fact the team moved onto other projects, this was too much content, too quickly, to do on the fly.
    Quote Originally Posted by TroyMcClure View Post
    Nice Find. It was a legit bug and fixed in the retail version today.

    So once Gears 3 releases, when you use the torque, take a bit of pride in knowing you helped make it better

  2. #42
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    Quote Originally Posted by NFI View Post
    Discussions w their Q and A guys, as well as older interviews.
    Couldn't they of prepared popular characters and maps which they know the fans will want (e.g. River, Security, Jacinto, Canals, WarMachine, Cyclops, Classic Hoffman) etc. etc.
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  3. #43
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    Quote Originally Posted by DaRkNeSs View Post
    How do you even know all this?
    I've ripped the contents of the disc (how I did the weapon stats) and do the same with all TU's and DLC's.
    All DLC2-4 characters were in the booster pack -- aside from the LE's which were on disc.

    Most content too was done prior. Artillery and Academy are listed in the on disc data. So they too were likely done before hand (probably added a few elements for the DLC - like the Elemental Cleaver). Hell Day One and River are mentioned; so I wouldn't be surprised if they get released in a future DLC/Booster Pack (if any).
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  4. #44

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    Quote Originally Posted by DaRkNeSs View Post
    Couldn't they of prepared popular characters and maps which they know the fans will want (e.g. River, Security, Jacinto, Canals, WarMachine, Cyclops, Classic Hoffman) etc. etc.
    Entropy discussed issues w the map remakes. There is more to it than fan demand, gears 3 uses an updated engine, maps have to go through extensive rebuilds, meshing, lighting, cover, etc, not to mention updating spawn systems, etc. much of it either was entirely too bugged or simply didn't work. Everything in the maps need retextured.

    So while yes fans want a lot, something's ultimately don't make it. It's unreasonable to try to give everything.
    Quote Originally Posted by TroyMcClure View Post
    Nice Find. It was a legit bug and fixed in the retail version today.

    So once Gears 3 releases, when you use the torque, take a bit of pride in knowing you helped make it better

  5. #45
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    Quote Originally Posted by NFI View Post
    Entropy discussed issues w the map remakes. There is more to it than fan demand, gears 3 uses an updated engine, maps have to go through extensive rebuilds, meshing, lighting, cover, etc, not to mention updating spawn systems, etc. much of it either was entirely too bugged or simply didn't work. Everything in the maps need retextured.

    So while yes fans want a lot, something's ultimately don't make it. It's unreasonable to try to give everything.
    Yet they waste time remaking maps like Escalation and BulletMarsh which, lets be honest, nobody really wanted...

    Quote Originally Posted by LambentHammerburst View Post
    I've ripped the contents of the disc (how I did the weapon stats) and do the same with all TU's and DLC's.
    All DLC2-4 characters were in the booster pack -- aside from the LE's which were on disc.

    Most content too was done prior. Artillery and Academy are listed in the on disc data. So they too were likely done before hand (probably added a few elements for the DLC - like the Elemental Cleaver). Hell Day One and River are mentioned; so I wouldn't be surprised if they get released in a future DLC/Booster Pack (if any).
    Yeah I know you find out stuff like that Cobra gun and sand nade, as for River that better f*cking come to Gears 3. Or I be maad
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  6. #46

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    Quote Originally Posted by DaRkNeSs View Post
    Yet they waste time remaking maps like Escalation and BulletMarsh which, lets be honest, nobody really wanted...(
    lol. Well we aren't discussing this. It's another topc altogether.
    Quote Originally Posted by TroyMcClure View Post
    Nice Find. It was a legit bug and fixed in the retail version today.

    So once Gears 3 releases, when you use the torque, take a bit of pride in knowing you helped make it better

  7. #47
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    Quote Originally Posted by NFI View Post
    lol. Well we aren't discussing this. It's another topc altogether.
    I take it I win then haha!!!
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  8. #48
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    You can't just simply port a character from campaign to multiplayer, they use entirely different pawn classes. Not to mention it's gonna be difficult getting the character content onto everyones xboxes without releasing another free DLC.

  9. #49

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    Quote Originally Posted by DaRkNeSs View Post
    I take it I win then haha!!!
    I hate both of those maps so I agree there.
    Quote Originally Posted by TroyMcClure View Post
    Nice Find. It was a legit bug and fixed in the retail version today.

    So once Gears 3 releases, when you use the torque, take a bit of pride in knowing you helped make it better

  10. #50
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    Quote Originally Posted by NFI View Post
    I hear you bud, I do. It needs patched in the sense since the skins aren't on the disc, they need to be forcibly downloaded onto everyone's system and patched into the game, so you can use it in matches w ppl who don't have it.

    I'm saying I wouldn't sit around anticipating it, is all. At this point any more DLC is not probable, possible yes, but likely, no.
    But apparently Cyclops and Skorge both have character Biography's in the Multiplayer section? But so if they were going to add them they would need to be part of a Booster Pack?
    Remember with the amount of people who want him so you have got to admit there is a good chance Epic are considering adding Cyclops and Skorge.
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  11. #51
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    Still can't believe you've never noticed him in horde. Cyclops is my favorite gears2 locust and I was suprised he wasn't a launch character for the locust. He should be future dlc with all this demand
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  12. #52
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    Quote Originally Posted by kboo521 View Post
    Still can't believe you've never noticed him in horde. Cyclops is my favorite gears2 locust and I was suprised he wasn't a launch character for the locust. He should be future dlc with all this demand
    I was hoping he was going to be playable right from the launch. Obviously not and its left a lot of fans disappointed. Hopefully we will see them in Gears 3 multiplayer soon.
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  13. #53

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    Quote Originally Posted by gearsfan100 View Post
    But apparently Cyclops and Skorge both have character Biography's in the Multiplayer section? But so if they were going to add them they would need to be part of a Booster Pack?
    Remember with the amount of people who want him so you have got to admit there is a good chance Epic are considering adding Cyclops and Skorge.
    It still needs patched in. Those bio's are most likely remnants. There is not a good chance based on whats been said. I'll wager it won't happen. It could, but I wouldn't hold my breath.
    Quote Originally Posted by TroyMcClure View Post
    Nice Find. It was a legit bug and fixed in the retail version today.

    So once Gears 3 releases, when you use the torque, take a bit of pride in knowing you helped make it better

  14. #54
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    Quote Originally Posted by NFI View Post
    It still needs patched in. Those bio's are most likely remnants. There is not a good chance based on whats been said. I'll wager it won't happen. It could, but I wouldn't hold my breath.
    Can I just ask, if EPIC haven't made a model for Cyclops, what is this?

    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

    It looks a lot like the images EPIC release with characters (i.e. the poses they have)
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  15. #55
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    Quote Originally Posted by DaRkNeSs View Post
    Can I just ask, if EPIC haven't made a model for Cyclops, what is this?

    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

    It looks a lot like the images EPIC release with characters (i.e. the poses they have)
    We also have one as tempest.
    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

    I highly doubt just because they have a pose it means that they're going to be a dlc content.
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  16. #56
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    Quote Originally Posted by ValeraPitiesDaFool View Post
    We also have one as tempest.
    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

    I highly doubt just because they have a pose it means that they're going to be a dlc content.
    Yeah but if they can't make a Cyclops model, how come is there a pose of him?
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  17. #57
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    Quote Originally Posted by DaRkNeSs View Post
    Yeah but if they can't make a Cyclops model, how come is there a pose of him?
    I have no idea.
    Quote Originally Posted by U wot m8 View Post
    No.Go make me a sandwich
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  18. #58
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    Quote Originally Posted by NFI View Post
    It still needs patched in. Those bio's are most likely remnants. There is not a good chance based on whats been said. I'll wager it won't happen. It could, but I wouldn't hold my breath.
    Yeah, But that's one less job for Epic if they do add them.
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  19. #59

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    Quote Originally Posted by DaRkNeSs View Post
    Can I just ask, if EPIC haven't made a model for Cyclops, what is this?

    This Image Was Automatically Resized by using the Screenshot Tag.  Click to view the full version

    It looks a lot like the images EPIC release with characters (i.e. the poses they have)
    That's called a picture. There is no mp model for the cyclops. The pose in an image has absolutely nothing to do w the topic at hand. Remember there is a cyclops campaign and horde model.


    Quote Originally Posted by DaRkNeSs View Post
    Yeah but if they can't make a Cyclops model,
    nobody ever said they cant, it was stated its not as easy as ppl think. They can't just slap a helmet on. Drone.
    Last edited by NFI; 05-12-2012 at 06:37 PM.
    Quote Originally Posted by TroyMcClure View Post
    Nice Find. It was a legit bug and fixed in the retail version today.

    So once Gears 3 releases, when you use the torque, take a bit of pride in knowing you helped make it better

  20. #60
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    LOL why do people want him? doesn't look so good, i say they should fixe anthony, clayton and release them to us because they made mistakes on them.
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  21. #61
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    Naw man there's a picture of him he's obviously in the game
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    cyclops ohh cyclops.. where are thou cyclops

  23. #63
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    I never noticed him in Horde O.O
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  24. #64
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    Quote Originally Posted by >I Am Legend< View Post
    LOL why do people want him? doesn't look so good, i say they should fixe anthony, clayton and release them to us because they made mistakes on them.
    If they gave me Anthony with his Gears 1 lines I'd happily say no to Skorge and Cyclops
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  25. #65
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    Skorge yes, cyclops no.

  26. #66
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    Quote Originally Posted by DaRkNeSs View Post
    If they gave me Anthony with his Gears 1 lines I'd happily say no to Skorge and Cyclops
    How?! Anthony actually has a model on the game. People have him and people have not got Skorge and Cyclops. I dont care less about his stupid voice and all Epic need to do is add Skorge and Cyclops then the game is complete.
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  27. #67
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    Quote Originally Posted by NFI View Post
    nobody ever said they cant, it was stated its not as easy as ppl think. They can't just slap a helmet on. Drone.
    I am sure they can sort Cyclops out no problem. They have done Beast Rider so I am sure Cyclops are easy to add to the game once they have got there minds to it.

    Quote Originally Posted by DaRkNeSs View Post
    If they gave me Anthony with his Gears 1 lines I'd happily say no to Skorge and Cyclops
    I can't actually believe I am hearing this! You would say no to Skorge and Cyclops over A.Carmine? I have heard it all know!
    Last edited by lewisnic1; 05-13-2012 at 02:29 PM.

  28. #68

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    Quote Originally Posted by lewisnic1 View Post
    I am sure they can sort Cyclops out no problem. They have done Beast Rider so I am sure Cyclops are easy to add to the game once they have got there minds to it. :
    I think I'll take Jim's word on the matter over yours. He's not easy to add like everyone thinks. Unless you know something he doesn't. One character added while the game was designed has zero relevance here.
    Quote Originally Posted by TroyMcClure View Post
    Nice Find. It was a legit bug and fixed in the retail version today.

    So once Gears 3 releases, when you use the torque, take a bit of pride in knowing you helped make it better

  29. #69
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    Quote Originally Posted by lewisnic1 View Post
    I am sure they can sort Cyclops out no problem. They have done Beast Rider so I am sure Cyclops are easy to add to the game once they have got there minds to it.



    I can't actually believe I am hearing this! You would say no to Skorge and Cyclops over A.Carmine? I have heard it all know!
    I really want Skorge and Cyclops, and they are more likely to return than A Carmine's new lines, but if I had to choose, it would be Anthony. I've got Beast Rider to replace my Cyclops and Kantus to replace my Skorge. I'll live, just...
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  30. #70

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    They are not changing the lines in game. They are shared to save storage space.
    Quote Originally Posted by TroyMcClure View Post
    Nice Find. It was a legit bug and fixed in the retail version today.

    So once Gears 3 releases, when you use the torque, take a bit of pride in knowing you helped make it better

  31. #71
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    Quote Originally Posted by NFI View Post
    I think I'll take Jim's word on the matter over yours. He's not easy to add like everyone thinks. Unless you know something he doesn't. One character added while the game was designed has zero relevance here.
    You have got to remember that Jim never said they "cant". They have got to be considering it because of all the people who are willing to pay for them.
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  32. #72

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    Quote Originally Posted by gearsfan100 View Post
    You have got to remember that Jim never said they "cant". They have got to be considering it because of all the people who are willing to pay for them.
    And you have got to remember i never once uttered the word can't, so this is irrelevant in regards to me. It's becoming apparent no one read a single word I posted. I'll reiterate them.

    It's not away as easy as many of you make it out to be. It's not "likely" you'll see any more skins let alone the cyclops due to both the amount of work and the fact they necessitates a forced game patch. Possible, yes. Probable or likely, no. Just because ppl want it or will buy it doesn't mean it's coming, there are a lot of factors into this, including available man power and resources for programming, testing and implementation.

    Jim said it himself if it was easy it would already have occurred. That's my point, and I never said "can't do it" once. I'm saying this notion of "likely" when nothing as ever been suggested is wrong and misleading. At this point it's only possible.
    Last edited by NFI; 05-16-2012 at 01:17 PM.
    Quote Originally Posted by TroyMcClure View Post
    Nice Find. It was a legit bug and fixed in the retail version today.

    So once Gears 3 releases, when you use the torque, take a bit of pride in knowing you helped make it better

  33. #73
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    Quote Originally Posted by Chobie1Konobie View Post
    OMG i saw it!!! in Horde today, multiple cyclops in my Game!!! will they be released!!!
    Cyclops have been a part of Horde 2.0 since Gears 3 released. It's just that they are rare. In contrast, Cyclops were plentiful in Gears 2's Horde, and were downright nasty. Not just from the chainsawing perspective, but also because their combined fire was vicious. If you had two or three Cyclops shooting at you at once, even on Normal difficulty, you'd have a full red Omen on your screen in very short order.

  34. #74
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    NFI, you are correct on all points. He's not "easy" to bring in, but he is "easier." I say that with the full understanding that any new MP model takes almost 12 weeks to develop from scratch, and that we are not just talking about slapping a new helmet on a Drone.

    People on here are hoping that there is one more DLC, and those hopes increased after Cliffy B's comments at Pax East, and Rod's earlier comments at the time FON was released about the contents of any future DLC being fueled by the community. Until we hear that the DLC run is truly finished, it's impossible to say what it "likely" to happen. Given that T-Ball Drone remains a locked character, it's a fair assumption that at least 1 more DLC pack is in development in which that character may be a part of. Again, it takes about 12 weeks to develop a model, T-Ball Drone sitting locked, makes no sense. Epic will eventually look top monetize the investment they made in creating that one model.

    Why Cyclops is "easier". Cyclops, has a model in Horde, but it has not been sized to MP. The Horde model can be used as a base and resized for MP, so he's easier then developing one from scratch. The real "easy" thing would be to bring the Gears 2 model over, understanding that it will suffer the same issues as the other "classics" in that the mouth will not move. Either way, it will require a full patch and not just a simple TU. The patch would likely be in size and scope as the Booster Pack. A forced download that will install the new graphics so all players, with or without purchased DLC, will be able to see the character. It is doubtfull they will do a forced DLC for just one character.

    If Cyclops comes in, he will be one of several characters, so as to justify the time and expense associated with implementing a forced DLC.

    Until we know what Cliffy B so cryptically alluded to at Pax East, or somebody at Epic makes a formal annoucement that the DLC train for Gears has stopped, let the Cyclops support continue ( may as well add Pad Salton, Alex Brand, Classic Tai, Classic Hoffman, Bolter, Skorge, Lambent Drone, while we are at it). They need to know what we want, if indeed Rod's statement is true that future DLC will depend on the wishes of the community. No need to argue about it.
    Last edited by Bazinga-A7X; 05-16-2012 at 02:04 PM.
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  35. #75

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    Quote Originally Posted by Bazinga-A7X View Post
    NFI, you are correct on all points. He's not "easy" to bring in, but he is "easier." I say that with the full understanding that any new MP model takes almost 12 weeks to develop from scratch, and that we are not just talking about slapping a new helmet on a Drone.
    Ppl continue to take what I said out of contexts. I simoly said it was not as easy as ppl thought and nowhere was i wring fir that. I never stated how long it took, I simply said is more time consuming than many realize, and more involved. Regardless- Some take longer than 12 weeks. Some take less. Each is unique in its own fashion. Not to mention they must be patched into the game. Old models need updated.

    Quote Originally Posted by Bazinga-A7X View Post
    People on here are hoping that there is one more DLC, and those hopes increased after Cliffy B's comments at Pax East, and Rod's earlier comments at the time FON was released about the contents of any future DLC being fueled by the community. Until we hear that the DLC run is truly finished, it's impossible to say what it "likely" to happen. Given that T-Ball Drone remains a locked character, it's a fair assumption that at least 1 more DLC pack is in development in which that character may be a part of.
    Considering most dlc was done prior to rekease It's impossible to say its likely when you have nothing to support that notion and prior practice is the opposite. It is more realistic to say possible, not probable or likely however. DLC packs are not needed for the thrash ball drone. He's on your disc. They could unlock him tomorrow. He is irrelevant to all of this.

    Quote Originally Posted by Bazinga-A7X View Post
    Again, it takes about 12 weeks to develop a model, T-Ball Drone sitting locked, makes no sense. Epic will eventually look top monetize the investment they made in creating that one model.
    Again, not that it's length matters much, It takes longer than this for some and less for others, especially given the fact the gears team is pretty much onto other things now. Plus the patch to put them in the game. I know this through discussions I've personally had w q and a members about it months ago. the point is - its by no means easy like every implies.

    Quote Originally Posted by Bazinga-A7X View Post
    Why Cyclops is "easier". Cyclops, has a model in Horde, but it has not been sized to MP. The Horde model can be used as a base and resized for MP, so he's easier then developing one from scratch.
    They all get ported for the most part so I fail to see how this changes anything. But the animation set, resizing, hitbox and testing for bugs is where the difficulty lies. Again, remphasizing my point. It's not as simple a job as ppl here imply.

    Quote Originally Posted by Bazinga-A7X View Post
    The real "easy" thing would be to bring the Gears 2 model over, understanding that it will suffer the same issues as the other "classics" in that the mouth will not move.
    No its not. It would need and updated like all of them to account for changes in the unreal engine. They can't simply port them over. Those aren't the gears 2 models. Just the clarity level and resolution itself is superior. He touched on this w Kim..they all received substantial updates.

    Quote Originally Posted by Entropy View Post
    He was always one of my favorites as well.

    The Kim we had in during development was the Gears 2 Kim, and was only placeholder. He never received any sort of updates and the old model and skins looked terrible in comparison to all the new stuff so we pulled him. Rest assured, however, that if/when we do bring him back, he will get all the love he deserves, and yes, he will have the codes.

    Quote Originally Posted by Bazinga-A7X View Post
    Either way, it will require a full patch and not just a simple TU. The patch would likely be in size and scope as the Booster Pack. A forced download that will install the new graphics so all players, with or without purchased DLC, will be able to see the character. It is doubtfull they will do a forced DLC for just one character.
    Which goes back to my point, it's not likely.

    Quote Originally Posted by Bazinga-A7X View Post
    If Cyclops comes in, he will be one of several characters, so as to justify the time and expense associated with implementing a forced DLC.
    If. Again. Not likely. Possible.

    My point that was completely misinterpreted was this. It's quite possible we can get these skins. But to say its likely or "easy to do" is incorrect and misleading. There is nothing to support the dea it's likely, which implies its basically a matter of when, not if. It is very much a case of "if". I don't mind discussing, but I do mind ppl not reading my posts correctly.

    I'm bowing out of this discussion because it grows tiresome repeating myself. I'd love to get these skins, like everyone else, but I'm not anticipating anything at ths point until I hear something said. It's possible we will see something in the future absolutely, but im not pegging it as likely yet.
    Last edited by NFI; 05-16-2012 at 02:36 PM.
    Quote Originally Posted by TroyMcClure View Post
    Nice Find. It was a legit bug and fixed in the retail version today.

    So once Gears 3 releases, when you use the torque, take a bit of pride in knowing you helped make it better

  36. #76
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    I think your just getting into symantics now dude. Nice dissect of my post by the way , and I was agreeing with you. It's impossible to say it's "likely", just as it's impossible to say it's "not likely." None of us freaking know. The point I was making, is EPIC did send signals, vague one's but signals none the less, that can be interpreted or misinterpreted that a DLC may be in the works, and that the requests of the community may play a part. So these people are requesting. There are also a ton of other threads for a about seven other characters and a ton of flashback maps. There is a demand out there, now Epic has to decide is there sufficient demand to justify the cost of trying to fill that demand. Telling these ppeople it's "not likely" , although probably realistic, is still just your opinion on the matter. Cheers.
    "Embrace what you can't change." -Tai
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  37. #77
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    Quote Originally Posted by NFI View Post
    Ppl continue to take what I said out of contexts. I simoly said it was not as easy as ppl thought and nowhere was i wring fir that. I never stated how long it took, I simply said is more time consuming than many realize, and more involved. Regardless- Some take longer than 12 weeks. Some take less. Each is unique in its own fashion. Not to mention they must be patched into the game. Old models need updated.



    Considering most dlc was done prior to rekease It's impossible to say its likely when you have nothing to support that notion and prior practice is the opposite. It is more realistic to say possible, not probable or likely however. DLC packs are not needed for the thrash ball drone. He's on your disc. They could unlock him tomorrow. He is irrelevant to all of this.



    Again, not that it's length matters much, It takes longer than this for some and less for others, especially given the fact the gears team is pretty much onto other things now. Plus the patch to put them in the game. I know this through discussions I've personally had w q and a members about it months ago. the point is - its by no means easy like every implies.



    They all get ported for the most part so I fail to see how this changes anything. But the animation set, resizing, hitbox and testing for bugs is where the difficulty lies. Again, remphasizing my point. It's not as simple a job as ppl here imply.



    No its not. It would need and updated like all of them to account for changes in the unreal engine. They can't simply port them over. Those aren't the gears 2 models. Just the clarity level and resolution itself is superior. He touched on this w Kim..they all received substantial updates.






    Which goes back to my point, it's not likely.



    If. Again. Not likely. Possible.

    My point that was completely misinterpreted was this. It's quite possible we can get these skins. But to say its likely or "easy to do" is incorrect and misleading. There is nothing to support the dea it's likely, which implies its basically a matter of when, not if. It is very much a case of "if". I don't mind discussing, but I do mind ppl not reading my posts correctly.

    I'm bowing out of this discussion because it grows tiresome repeating myself. I'd love to get these skins, like everyone else, but I'm not anticipating anything at ths point until I hear something said. It's possible we will see something in the future absolutely, but im not pegging it as likely yet.
    Of course not yet. I'm not expecting us to click our fingers and Epic to make it. It will take some time to make them and I am willing to wait. And at least it is "possible" then for Epic to make them. That means we don't have to give up hope just yet.
    New Name: Cyclops 100, was gearsfan100

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    Petition to bring back RAAM, Skorge and Cyclops for GOW Judment!

  38. #78
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    http://www.youtube.com/watch?v=vaOZa8nDcVA

    This is just complete epic.

  39. #79
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    Yeah well I've been attached to skorge kantus and cy in g2 since I was always leader and wat not
    Thanks to CallMeHost for the Golden Hammerburst code!
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    !
    Thank you Cher, Zap, and DarkAp for choosing me hope you all had a awesome Christmas!

  40. #80
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    isnt cyclops just a drone with a helmet? am i missing something but gimme skorge


 
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