3D Modeling Artist looking for work.
My name is Brandon Miles, I am a recent graduate of the Art Institute of California, San Diego where I focused on 3D modeling. I have 5 years experience creating high and low poly models. I specialize in organic and hard surface modeling of environments/props and characters, as well as creating textures and shaders, lighting and rigging. I enjoy the entire process, and am always looking for ways to improve myself.
I consider myself a fast learner with speed in modeling and problem solving within Maya. I like to stay organized by utilizing proper naming structures, saving scenes as iterations, and referencing files. I’m a hard worker who is able to completely focus on the project at hand. I enjoy helping a team work towards a common goal.
Also, you can find samples of my work at http://brandonmiles.blogspot.com/ as well as my demoreel here: https://vimeo.com/33740684 I am always working on new projects and am working on putting them in an updated demo reel.
Unfortunately I can't work for unpaid projects.
Last edited by B_IN_3D; 05-09-2012 at 07:00 PM.
Hey Brandon, welcome to the forums. I'm going through the Art Institute Portland courses right now, nice to see a fellow AI alumnus.
Thanks for the welcome. I kinda feel bad that my first post is asking for work, but what can you do? Are you going through the game art program? I went the Media Arts and Animation route.
Originally Posted by joshua.fontany
Email sent, Reiss.
Originally Posted by SGS - professional
Still open to other projects.
Still looking for (legitimate) projects.
I am open again for projects starting on Monday. I also have a new model that I put on my blog, and will be adding more game assets in the coming week.
Check out my old style computer banks on my blog:
Last edited by B_IN_3D; 06-05-2012 at 11:02 PM.
The Dark storm team is currently looking for quality talent in the following avenues; Character modelers, Weapons modelers, Texture Artists.
While the plan is to release by December on Steam and other venues on digital distribution by this month, payment will be on a percent basis after the game is released everyone on the team that helped will receive an even amount.
Requests about other jobs;
I look forward to your requests and do not be shy there are several other positions open at this time! The team is currently comprised of about a dozen in the United States and a few aboard.
Required Skills (Any or all)
3ds max, maya, Zbrush, Blender
send a resume to Robert Smith at Dark583@hotmail.com or reply here with your contact info
I'm free to take more jobs
Check out some of my latest work here: http://brandonmiles.blogspot.com/
I am open for more work. Please email me at firstname.lastname@example.org instead of messaging on here.
I'm at a studio right now but have a couple weeks in between projects. Looking for more paid modeling work.