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  1. #1
    Skaarj
    Join Date
    Mar 2012
    Location
    Edmonton
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    24
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    Gamertag: handsomePATT

    Default Crashes when projector Is hooked up

    Hey so on my pc I have two regular moniters. When I build my game using either the Launch button or Package button and install and run it, it works perfectly. But I tried getting it onto a projector for a demonstration, and now it crashes. It will only run if I hit play in the editor. All I did was unplug one of my moniters and plugged it into the projector. Any idea why this would be happening?

  2. #2
    Skaarj
    Join Date
    Mar 2012
    Location
    Edmonton
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    24
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    Gamertag: handsomePATT

    Default

    I also just tried another thing. I had my two regular monitors plugged in. I recompiled and re cooked everything and hit Launch in the frontend, and it worked. I unplugged one monitor (So I only had one running) and that will also crash the build when I hit Launch. Is it a problem due to switching monitors?

  3. #3
    Skaarj
    Join Date
    Mar 2012
    Location
    Edmonton
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    Gamertag: handsomePATT

    Default

    Sorry for posting so much, but I figured it out and thought I would share if anyone else has this problem. Basically what I found is since the projector used HDMI, but has no speakers, it would crash. When I used just my DVI monitor it would crash because there is no audio in DVI. When I use my HDMI moniter, which has speakers built into it, it would work. I figured this out because when I plugged headphones in while using either the DVI monitor or the HDMI projector, it wouldn't crash. But if I unplug my headphones it would crash, unless using my HDMI monitor which has speakers built in. There must be something requiring a UDK Build to have an audio output.

  4. #4
    Redeemer
    Join Date
    Jun 2010
    Location
    Barcelona
    Posts
    1,954

    Default

    yeah this has come up before. the game will crash if no physical cable or headphones are connected to the audio device's jack output.
    this also happened to me using a 7.1 setup with just one of the output cables unplugged (which I had no way to plug because it's a 5.1 to 7.1 upmix)
    for it to work I had to set up my audio to act like 5.1

    I thought this was already fixed though, as I can play with 7.1 again without crashing

  5. #5
    Skaarj
    Join Date
    Mar 2012
    Location
    Edmonton
    Posts
    24
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    Gamertag: handsomePATT

    Default

    Is there a reason for this? Or just a bug?


 

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