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  1. #1
    MSgt. Shooter Person
    Join Date
    Jun 2011
    Posts
    366

    Default How to make a Physics object kill player on touch(using Kismit)

    I am making a ball that rolls down a hill as a test for a game im developing but i cant get it to kill the player when it touches him. I tired attaching a Killz volume to it but it just disappeared, and i tried some stuff with kismit but no luck. How do i make the ball kill me when touched? also i set the balls physics to block all but it still goes right through me, but not anything else why is that??
    Last edited by Chay Hawk; 05-03-2012 at 09:02 PM.

  2. #2
    MSgt. Shooter Person
    Join Date
    Sep 2011
    Posts
    249

    Default

    hi there, i did the same thing, and im sure there is a much more simple way, but what i did was make a dynmanic physics volume box inside the rock, and it kills me.
    attach the dynmanic physics volume to the rock and set its flags to pain causing etc.
    rock must be a kactor.
    hope this helps
    pm if u cant get it working

  3. #3
    MSgt. Shooter Person
    Join Date
    Sep 2011
    Posts
    249

    Default

    hi there, i did the same thing, and im sure there is a much more simple way, but what i did was make a dynmanic physics volume box inside the rock, and it kills me.
    attach the dynmanic physics volume to the rock and set its flags to pain causing etc.
    rock must be a kactor.
    hope this helps
    pm if u cant get it working


 

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