I've got foliage placed in my scene and want to make it interact with the player and vehicles.
I've copied this from the UDK documentation but it only works with InteractiveFoliageActors and not foliage instances placed using Foliage Mode.
Following the UDK documention it suggested I swap out Object World Position and use a Transform Position node transforming the constant 4-vector (0,0,0,1) from Local to World space, to get it to work with Foliage Mode.
This is what I have at the moment but it gives the error that "Arithmetic between types float 4 and float3 are undefined" in the Subtract Node.
![]()
Any suggestions?




Reply With Quote




Bookmarks