Hello all.
I've created a character with custom skeleton and some animation for it and after some help from the forum, successfully imported it to the udk the way i wanted it .
Now the problem is , i want to bind keys to it, for example : when i push "up" arrow on the keyboard it starts going forward using the animation i made.
i tried searching on the forum, but i couldnt find anything to get me started. < i searched " binding keys to character " and " character movement " >
i just found some advanced material <advance for me maybe > which i couldnt comprehend that much, like this one ...
http://forums.epicgames.com/threads/...r-movement-etc
is it done in the unreal script or via matinee?
Anyone can tell me what to do, or where to search and start , or point me to the right direction ?
Thanks in advance.




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