View Poll Results: Was RAAM's Shadow better than Gears 3

Voters
108. You may not vote on this poll
  • Yes, the campaign in R'sS was better than GoW3

    41 37.96%
  • No, the GoW3 campaign was better

    27 25.00%
  • The GoW3 campaign was just as good as R'sS

    40 37.04%
Page 2 of 2 FirstFirst 12
Results 41 to 69 of 69
  1. #41
    Iron Guard
    Join Date
    May 2011
    Location
    The Batcave
    Posts
    515
    Gamer IDs

    Gamertag: DPikachuZX

    Default

    I love RAAM's Shadow, because I definitely wanted a taste of a fight ON E-Day.

    Now in my opinion, I think a lot of people like RS a lot because it had that Gears 1 feel. The return of the Berserker, the feeling of being on foot in a warzone filled city, and in my opinion Minh and RAAM helped transition the the experience to Gears of War 1.

    But saying that, I liked the regular campaign and the DLC equally. Both gave me this fulfilling story that I enjoyed and will eventually replay both again and again.

    The only thing that bugged me about RAAM's Shadow is the Gears 2-3 enemies. It's a nit pick I know and of course it has a real world explanation (not invented yet) but still. Just my perspective. Also, why did Jace have a different voice actor? I didn't think he was that young compared to the Jace in Gears 3. Lol, just weird that Jace now has three different voice actors.
    Personal Gears Theme ^-^
    Sky Might Fall ~Kid Cudi

    Much Appreciation to General_RAAM for his contest allowing me to win Green Skins

    Truth Right Here:
    Quote Originally Posted by Theron Baird View Post
    The moment you realize they just announced a new game and people is already making lists to cut it.

  2. #42
    MSgt. Shooter Person
    Join Date
    Jul 2011
    Location
    Columbia, MO
    Posts
    273
    Gamer IDs

    Gamertag: Hgamer01

    Default

    Quote Originally Posted by LilDeadBoy23 View Post
    I love RAAM's Shadow, because I definitely wanted a taste of a fight ON E-Day.

    Now in my opinion, I think a lot of people like RS a lot because it had that Gears 1 feel. The return of the Berserker, the feeling of being on foot in a warzone filled city, and in my opinion Minh and RAAM helped transition the the experience to Gears of War 1.

    But saying that, I liked the regular campaign and the DLC equally. Both gave me this fulfilling story that I enjoyed and will eventually replay both again and again.

    The only thing that bugged me about RAAM's Shadow is the Gears 2-3 enemies. It's a nit pick I know and of course it has a real world explanation (not invented yet) but still. Just my perspective. Also, why did Jace have a different voice actor? I didn't think he was that young compared to the Jace in Gears 3. Lol, just weird that Jace now has three different voice actors.
    BTW the thing 'Shortly after E-day' is a mistake. RAAM's Shadow is around 9-10 years after E-Day

  3. #43
    MSgt. Shooter Person
    Join Date
    Dec 2011
    Location
    Sera
    Posts
    345
    Gamer IDs

    Gamertag: Zubi Fett

    Default

    I did faint Raam Shadow to be a joke some times...it was too ridicules how a COG with a helmet does not last more than 5 seconds..example: THE COG soldier gets out of a car, he's only out 3 seconds...BAN HEADSHOT...THEN the entire Zeta team is on the middle of the street with NO COVER, just there like for 20 seconds and not even a bullet hit them...and most of the DLC like that, i did faint it too ridicules.

    I know same happened in GoW 3 sometimes and other games, but not so being so obvious like in this DLC.

    PD: Nice message this game have for bikers :P
    "Fear the Onyx Guard"

    COG:Onyx Guard/Adam Fenix
    Locust:RAAM/ Savage Theron

    ZubiForce: http://www.youtube.com/user/ZubiForce?feature=mhee

  4. #44
    Banned
    Join Date
    Feb 2012
    Location
    Elm Street
    Posts
    1,463

    Default

    Quote Originally Posted by Zubi Fett View Post
    I did faint Raam Shadow to be a joke some times...it was too ridicules how a COG with a helmet does not last more than 5 seconds..example: THE COG soldier gets out of a car, he's only out 3 seconds...BAN HEADSHOT...THEN the entire Zeta team is on the middle of the street with NO COVER, just there like for 20 seconds and not even a bullet hit them...and most of the DLC like that, i did faint it too ridicules.

    I know same happened in GoW 3 sometimes and other games, but not so being so obvious like in this DLC.

    PD: Nice message this game have for bikers :P
    It is like that almost in every single player game. Even movies.

  5. #45
    Veteran
    Join Date
    Jan 2012
    Location
    Alicia Valera's memorial.. <3
    Posts
    7,552
    Gamer IDs

    Gamertag: OverPoweredSoap

    Default

    Quote Originally Posted by Zubi Fett View Post
    I did faint Raam Shadow to be a joke some times...it was too ridicules how a COG with a helmet does not last more than 5 seconds..example: THE COG soldier gets out of a car, he's only out 3 seconds...BAN HEADSHOT...THEN the entire Zeta team is on the middle of the street with NO COVER, just there like for 20 seconds and not even a bullet hit them...and most of the DLC like that, i did faint it too ridicules.

    I know same happened in GoW 3 sometimes and other games, but not so being so obvious like in this DLC.

    PD: Nice message this game have for bikers :P
    After that COG gear got shot in the head, EVERYONE (except Kim, because he wasn't that close to any cover really.) took cover.
    I agree Kim, did have a chance to die, but didn't do to Canon issues. (Because he didn't go to cover.)
    Quote Originally Posted by U wot m8 View Post
    No.Go make me a sandwich
    Quote Originally Posted by xXxIncisionxXx View Post
    No. But I am ordering dominos. Want some?

  6. #46
    MSgt. Shooter Person
    Join Date
    Dec 2011
    Location
    Sera
    Posts
    345
    Gamer IDs

    Gamertag: Zubi Fett

    Default

    Quote Originally Posted by DarkNinja View Post
    It is like that almost in every single player game. Even movies.
    As i sad on the end: In NONE of them is SOOO obvious, for example Mass Effect. YOu survive to things that if you think for a minute you will be like...wait, thats almost impossible, but you don't think about it because is WELL put, and way it happens you don't think about it, in Raam Shadows is all so obvious and repetitive, a guy with a helmet appears? give him 2 second, won't be there any more, and the way they survive to the "odd" situations is bad put, making too obvious the "How the **** are they not dying?". Is all too obvious and ridicules, in other games they work to make it believable, even if for real will be nearly impossible, but they put it in a way that its not obvious, now, on Raam shadows tell me how its not obvious when they are with no cover in a bullets rain not moving and no bullet hits them, but before 4 guys with helmets get direct head shots in 5 seconds. And the game is full of these scenes.

    I wish they would have done that better, it did kind of break my experience.
    Last edited by Zubi Fett; 05-16-2012 at 09:15 AM.
    "Fear the Onyx Guard"

    COG:Onyx Guard/Adam Fenix
    Locust:RAAM/ Savage Theron

    ZubiForce: http://www.youtube.com/user/ZubiForce?feature=mhee

  7. #47
    Veteran
    Join Date
    Jan 2012
    Location
    Alicia Valera's memorial.. <3
    Posts
    7,552
    Gamer IDs

    Gamertag: OverPoweredSoap

    Default

    Quote Originally Posted by Zubi Fett View Post
    As i sad on the end: In NONE of them is SOOO obvious, for example Mass Effect. YOu survive to things that if you think for a minute you will be like...wait, thats almost impossible, but you don't think about it because is WELL put, and way it happens you don't think about it, in Raam Shadows is all so obvious and repetitive, a guy with a helmet appears? give him 2 second, won't be there any more, and the way they survive to the "odd" situations is bad put, making too obvious the "How the **** are they not dying?". Is all too obvious and ridicules, in other games they work to make it believable, even if for real will be nearly impossible, but they put it in a way that its not obvious, now, on Raam shadows tell me how its not obvious when they are with no cover in a bullets rain not moving and no bullet hits them, but before 4 guys with helmets get direct head shots in 5 seconds. And the game is full of these scenes.

    I wish they would have done that better, it did kind of break my experience.
    I actually agree with you about the Helmet part.

    Just to back it up, there is a model of Valera of which she has a helmet on instead of her actual Head model.
    (She was introduced then killed, like most redshirts.)
    Quote Originally Posted by U wot m8 View Post
    No.Go make me a sandwich
    Quote Originally Posted by xXxIncisionxXx View Post
    No. But I am ordering dominos. Want some?

  8. #48
    MSgt. Shooter Person
    Join Date
    Dec 2011
    Location
    Sera
    Posts
    345
    Gamer IDs

    Gamertag: Zubi Fett

    Default

    Quote Originally Posted by ValeraPitiesDaFool View Post
    I actually agree with you about the Helmet part.

    Just to back it up, there is a model of Valera of which she has a helmet on instead of her actual Head model.
    (She was introduced then killed, like most redshirts.)
    I know, i have seen it, she did look a lot like an Onyx guard in that one(another ones bad put in the game, they are support to be the ELITE, and the little you see of them...). I prefer the final Valera design, tho i agree with the discussion that there should be a female COG/Onyx guard for the multiplayer, to be more fair with female players.

    To finish, like a joke: If you ride a motorbike in the Gears of War universe, wearing a helmet will be the last thing you wanna do.
    "Fear the Onyx Guard"

    COG:Onyx Guard/Adam Fenix
    Locust:RAAM/ Savage Theron

    ZubiForce: http://www.youtube.com/user/ZubiForce?feature=mhee

  9. #49

    Default

    Quote Originally Posted by Zubi Fett View Post
    I did faint Raam Shadow to be a joke some times...it was too ridicules how a COG with a helmet does not last more than 5 seconds..example: THE COG soldier gets out of a car, he's only out 3 seconds...BAN HEADSHOT...THEN the entire Zeta team is on the middle of the street with NO COVER, just there like for 20 seconds and not even a bullet hit them...and most of the DLC like that, i did faint it too ridicules.

    I know same happened in GoW 3 sometimes and other games, but not so being so obvious like in this DLC.

    PD: Nice message this game have for bikers :P
    They always said te helmet makes it hard to see sniper. Besides carmine was saved by his!
    Quote Originally Posted by TroyMcClure View Post
    Nice Find. It was a legit bug and fixed in the retail version today.

    So once Gears 3 releases, when you use the torque, take a bit of pride in knowing you helped make it better

  10. #50

    Default

    Quote Originally Posted by Zubi Fett View Post
    I did faint Raam Shadow to be a joke some times...it was too ridicules how a COG with a helmet does not last more than 5 seconds..example: THE COG soldier gets out of a car, he's only out 3 seconds...BAN HEADSHOT...THEN the entire Zeta team is on the middle of the street with NO COVER, just there like for 20 seconds and not even a bullet hit them...and most of the DLC like that, i did faint it too ridicules.

    I know same happened in GoW 3 sometimes and other games, but not so being so obvious like in this DLC.

    PD: Nice message this game have for bikers :P
    This happens in every game.

    Gears 2 was highly guility of this.

    You and one other guy are able to walk into the Locust palace, kill everything in your way with ease, walk out without a scratch, and then kill the Locust General.

    The only time this happened in Gears 3 was at Azura, and maybe the sub base.

  11. #51
    Redeemer
    Join Date
    Oct 2011
    Location
    New Jersey
    Posts
    1,938
    Gamer IDs

    Gamertag: Bazinga A7x

    Default

    I liked them both about equally. In RAAM's Shadow, I liked the return of the emergence holes. Disagree about the gritty feel though. The gritty feel came in as the story went along, at first everything feels clean and new. Playing as RAAM or one of the Locust Elite felt gimmicky for me, and this was due to the relatively short time you played as them, as well as the play space felt confined and cluttered. The combo made it feel like it was a late introduction into the DLC story.
    "Embrace what you can't change." -Tai
    Total Onyx medals 56/65, EGFC Member #143 Former member of The Insane Horde group, may it R.I.P.
    SpinelessOyster - Thanks for the code.

  12. #52
    MSgt. Shooter Person
    Join Date
    May 2012
    Location
    Great Britain
    Posts
    99

    Default

    Raam's Shadow was great but I didn't like the continuity flaws. Bloodmounts & Grinders, One-shots & Semi-auto Hammerbursts. Grr!

  13. #53
    Skaarj
    Join Date
    Nov 2011
    Location
    South Australia, Adelaide
    Posts
    15
    Gamer IDs

    Gamertag: xMMx Chris

    Default

    Well, It gives locust play ability something that hasn't been done before it was executed very nicely.
    You just can't match that with blowing the eyes out of a giant Leviathan.
    [COLOR="#B22222"]If I'm online and playing Gears of War 3
    I'll help you with anything you need, just send me a friend invite or Party chat
    invite (xMMx Chris) and tell me what you need. GoW3 DLC? I've got it.
    Season Pass makes life easier.

  14. #54
    Veteran
    Join Date
    Jan 2012
    Location
    Alicia Valera's memorial.. <3
    Posts
    7,552
    Gamer IDs

    Gamertag: OverPoweredSoap

    Default

    Quote Originally Posted by Bazinga-A7X View Post
    I liked them both about equally. In RAAM's Shadow, I liked the return of the emergence holes. Disagree about the gritty feel though. The gritty feel came in as the story went along, at first everything feels clean and new. Playing as RAAM or one of the Locust Elite felt gimmicky for me, and this was due to the relatively short time you played as them, as well as the play space felt confined and cluttered. The combo made it feel like it was a late introduction into the DLC story.
    EPIC making RAAM and Theron Elite etc. playable was last minute.

    Which may explain why it was so lack luster for some people.
    Last edited by ValeraPitiesDaFool; 05-18-2012 at 10:15 AM.
    Quote Originally Posted by U wot m8 View Post
    No.Go make me a sandwich
    Quote Originally Posted by xXxIncisionxXx View Post
    No. But I am ordering dominos. Want some?

  15. #55
    MSgt. Shooter Person
    Join Date
    Oct 2011
    Posts
    219

    Default

    Quote Originally Posted by Hooded Claw 006 View Post
    RAAM's Shadow had the perfect environment, atmosphere and darkness that was so distinctive in Gears 1. Gears 3 campaign seemed to be you were all over the place, one minute you're here, the next you're here, the story didn't flow smoothly or very well tbh. The environments are too bright and colourful, not suitable for the Gears universe. I still believe that Gears 3 has the worst campaign of the trilogy. Multiplayer is the best of the series though.
    Agreed. It was also missing those huge wtf moments from gears 2. It wasnt bad, just gow3 lacked that extra something.

  16. #56
    MSgt. Shooter Person
    Join Date
    Dec 2011
    Location
    Sera
    Posts
    345
    Gamer IDs

    Gamertag: Zubi Fett

    Default

    Its just that is summer :P thats WHY!!!
    "Fear the Onyx Guard"

    COG:Onyx Guard/Adam Fenix
    Locust:RAAM/ Savage Theron

    ZubiForce: http://www.youtube.com/user/ZubiForce?feature=mhee

  17. #57
    MSgt. Shooter Person
    Join Date
    Jul 2010
    Location
    Nevada/Horde Mode
    Posts
    438
    Gamer IDs

    Gamertag: CTxShagna

    Default

    because of the E-Holes and playing as the locust. + Playing as Actual Size and Power RAAM. My Fav Character =D
    GOW3 Keeper of The Red Wings. \\★//__G1[57/57] G2[79/79] G3[82/82]
    Fix the Base Linked to Command Center on Cove
    Did Epic make the rank transfer glitch? Conspiracy 0_0

  18. #58
    Boomshot
    Join Date
    Apr 2011
    Location
    Sacramento, CA
    Posts
    2,105
    Gamer IDs

    Gamertag: CI2IMSON HOOP

    Default

    RAAMs shadow was EXCELLENT. I would love more DLC or even another full game like it. It was very well done IMO, and it was VERY awesome to play as RAAM.
    Quote Originally Posted by III HOOP III View Post
    I agree 100%- but they should drop free maps. I have spent so much $$ and time on Gears I was HUGELY disappointed when I dropped 65 for the game and 20 for the pass and got home to 4 maps. I was not a happy camper. EPIC is going to make it better I believe. They really need to show us some love. A lot of us have been here for going on 7 years. I bought the console AND epic edition of Gears 3, had over 120 days played on Gears 2 and played the heck out of Gears 1. It really was sad to get 4 maps. Please make this right epic.

  19. #59
    Boomshot
    Join Date
    Sep 2011
    Location
    Domination
    Posts
    2,544
    Gamer IDs

    Gamertag: Valafar123

    Default

    It was better. It felt like a weird synthesis of GoW1 and GoW3's campaign. 4 player coop spoiled it for me though. It also needed more horror and a monochrome filter.
    Loadout: Hammerburst MK-II / Gnasher Shotgun / Ink Grenade
    Twitter: Valafar123 | GT: Valafar123
    I suck with the judgment Gnasher and I can admit that. You don't see me complaining about the gun.

  20. #60

    Default

    Yes although gears 3 was an excellent campaign in my opinion, I do feel as if it was too vibrant as well. The dark colors of gears 1 really gave it a feel of dread and hopelessness and RAAM's shadow did a good job of trying to bring that back

  21. #61
    Banned
    Join Date
    Apr 2012
    Location
    London, England
    Posts
    940
    Gamer IDs

    Gamertag: xxSHRPSHOOTERxy

    Default

    yea Gears 3 Campaign was definitely better, really enjoyed the main campaign, Raam's Shadow was good, but Campaign was better

  22. #62
    Boomshot
    Join Date
    Nov 2011
    Location
    Jacinto
    Posts
    2,956
    Gamer IDs

    Gamertag: Clone Recon

    Default

    I actually enjoyed raams shadow a little more. But i did love the retail campaign. the thing that got me with raams shadow to like it a little better is it really felt like it could have been gears 1. Did anyone else feel like that? The whole time i was playing raams shadow i felt like a was playing gears 1.

  23. #63
    Skaarj
    Join Date
    Jun 2010
    Posts
    26
    Gamer IDs

    Gamertag: I iTz LethaL I

    Default

    I have a feeling that Epic were very conservative when allocating disk space for the campaign. There are a lot of backgrounds and textures within the campaign that really were substandard in my opinion. In R'sS I feel they had a lot more space to play with, so they could add nicer scenery and improve the textures.

  24. #64
    Iron Guard
    Join Date
    Nov 2007
    Location
    Boosting 30-80hz ranges.
    Posts
    595

    Default

    Thought RS was ultra short, maybe im tripping tho...

  25. #65
    Prisoner 849
    Join Date
    Jan 2009
    Location
    England
    Posts
    944

    Default

    Quote Originally Posted by Valafar123 View Post
    It was better. It felt like a weird synthesis of GoW1 and GoW3's campaign. 4 player coop spoiled it for me though. It also needed more horror and a monochrome filter.
    If they ever do an Emergence Day game, I hope the Gears 1 monochrome look comes back.
    "I've been making men into corpses for 30 years boy."

  26. #66
    MSgt. Shooter Person
    Join Date
    May 2011
    Location
    Tornado Alley
    Posts
    100
    Gamer IDs

    Gamertag: F N CRASH

    Default

    No, They both were great!

  27. #67
    Iron Guard
    Join Date
    Nov 2008
    Posts
    688
    Gamer IDs

    Gamertag: dude527

    Default

    Like main campaign much better, clearly had more effort put in IMO. Keep in mind, though, that I'm a huge Gears nut - I've read all of the deeper lore, I got my wings in Gears 2, played the crap out of Gears 1 (would have had Seriously ... if not for the glitched kill count achieves), etc, etc. So I was super pumped for Gears 3. I reread all of the novels, I bought the Epic Edition, and I went to midnight release. So naturally, I was flipping a tit while playing through that monster, stroking my ultra-epic Marcus statue at every loading screen and cutscene. So for me, it was better mostly because it was the conclusion of a tale that's a bigger whole.

    Additionally, I felt RAAM's Shadow would have been better as Gears 1 DLC. There are a lot of continuity niggles in it that I disliked, to be frank. For example, a lot of the Locust still use the Retro Lancer in RAAM's Shadow, for some reason. They're not desperate, not struggling to survive, but they still have that nomad culture feel the Locust adopted in Gears 3. It doesn't mesh with the DLC's placement in the universe.

    Don't get me wrong, though - RAAM's Shadow is still a great DLC. I thought it was far superior visually, I thought it was fun to play, I found Zeta to be an interesting enough squad, I really really loved the return of RAAM (by far he is THE reason to purchase the pack), I liked the idea of the Kryllstorm and the return of the Kryll, and I loved the return to Destroyed Beauty. All-in-all, good DLC, but I simply feel that the main campaign is better for multiple reasons, like cohesiveness, closure, setting, etc.

    If I wasn't a fan of the deeper lore, I would probably have appreciated RAAM's Shadow much more.
    Gears nut from the very start with Gears 1 in 2006. Dedicated and proud.
    Gears of War 2 Limited Edition - [x] | Gears of War 3 Epic Edition - [x]
    Gears 1: Preferred COG - Marcus. Preferred Locust - RAAM.
    Gears 2 (\\*//): Preferred COG - Marcus, A. Carmine. Preferred Locust - RAAM, Skorge. (Golden Guns)
    Gears 3 (Level 66): Preferred COG - Sam, Barrick, Classic Marcus. Preferred Locust - RAAM. (Golden Gnasher, Infected Omen Lancer)

  28. #68
    MSgt. Shooter Person
    Join Date
    Jul 2009
    Location
    Southern California
    Posts
    152
    Gamer IDs

    Gamertag: The Elite Elite

    Default

    I do enjoy RAAM's Shadow better than the main campaign, but I really like the main campaign as well. I think one of the main reasons I really like RAAM's Shadow, is because I always really liked RAAM. He was a very cool and tough boss in Gears 1, and it was great getting to play as him. I also liked that it had the Gears 1 feel to it. The threat of Kryll coming with the dark and closing emergence holes while taking orders from Lt. Kim. It was pretty nice.

  29. #69
    Redeemer
    Join Date
    May 2012
    Location
    Playing Judgment...in the Philippines
    Posts
    1,746
    Gamer IDs

    Gamertag: bunneeHOP

    Default

    I liked both, but playing as RAAM or his sidekicks were truly kick @ss! Playing COG and Locust perspectives kinda gives you a wider view in the GOW universe. Just sayin...
    Achievement Helpers Team: Member Ivory Skin Fun Run Thread
    Seriously Judgmental 033113
    Slayer of Samael 040113 - Thanks DarkAp!
    Thanks to Everyone Who's Given Me Codes! You Are All The BEST!


 
Page 2 of 2 FirstFirst 12

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •