Ok, thank you for your answers. Probably, i'll try to create a custom skydome, will see how it will looks. And yep, now i'm trying to add some folliage on the landscape.

I guess, resolution of landscape in udk will not allow to create too much detailed landscape, but i'll try.
And recently i've seen Max Power's
work, and i want to ask: how to create so much detailed rocks? I guess, it's a custom models, made in 3ds max or mudbox or another 3d modelling tool, and simply placed on landscape? Or there is some special techniques or something?
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