Yes! I did it!!!
Playing King of the Hill with bots? It's possible!.
Annex? Execution? Kill the Leader? Sure(but i'm unsure with last one xd)
How to do this?
Here is a quick tutorial!!! it's free of Console comand kismet node!!
1. Launch Gears Ed and do not load any map!!
2. Click on Actor class Tab.
3. Untick Placeable Classes Only!
4. Go into Info>GameInfo>WarGame>WarGameMP>WarGameAnnex>WarGa meConquest (for King of the Hill mode) click RMB and click Create Archetype (choose package or create)
5. Go into Info>ReplicationInfo>GameReplicationInfo>WarGRI click RMB and click Create Archetype (choose package or create)
6. Load your Map
7. Place your archetypes on map
8. Now in Generic Browser Click Log Tab and on bottom - here is a command line where you can get to hidden values of archetypes.
9. Write EditActor Name=WarGRI_0 (if you doesn't know your wargri number select it and click "F4" key and look at label, there is name) expand none label and do this:
*tick bHasEnoughPlayers
*tick bInfiniteRoundDuration
10. Write EditActor Name=WarGameConquest_0 (if you doesn't know your wargameconquest number select it and click "F4" key and look at label, there is name) expand none label and do this:
*untick bDelayedStart
*untick bWaitingToStartMatch
*Put in WarfareGRI your WarGRI_0
expand WarGame label and do:
*tick bInfiniteRoundDuration
*tick bInstantlyRespawnCOG
*tick bInstantlyRespawnLocust
*set MinPlayers to 1
*set MinRankedPlayers to 1
10. Write EditActor Name=WorldInfo_0 (if you doesn't know your worldinfo number select it and click "F4" key and look at label, there is name) expand none label and do this:
*put in Game a WarGameConquest_0
*put in GRI(GameReplicationInfo) a WarGRI_0
11. Now Spawn Some Bots by kismet ActorFactory (bot needs to have Team Indexfor example 4v4 match need 3 player team bots with TeamIndex 0 and 4 Enemy Team Index 1) and Connect To level Loaded and Visible event. (Warning!!! You have to choose AI properly to its actor (carmine = cog, Raam = drone,theron etc.))
12. Bots needs to design ai so they would fight and cap points!!!!
13. Play and Enjoy!!!
Thanks For Attention!
http://www.4shared.com/archive/dV58cupS/TESTKoth.html? here is a test map with koth alpha no hud and waling AI (Just stand in place xd)



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Sigh, at least I tried! I need bmbr to get online so I can test some stuff, it turns out archetypes could be very useful for multiplayer related changes!


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