So, guys here is the another question that I confronted:
Is there any possibility to make terrainin in another 3D programm (like 3ds max or maya) and after import it to UDK? Cause I don't think the map used in the Jazz Jackrabbit created in UDK terrain mode. I was drived to this point when watched the tutorial from Eat3d where game about plane was made. Here is the link. I open the final map of Jazz and start to analyze it and it made my opinion firm
Also want to ask. In this video tutorial from Eat3d the guy set the trees as one big object. It is very useful for optimization. So is there any idea how to make this?