Just wanted to make you aware of the UDK tutorial series over on World of Level Design
I'm hoping to create a full set of tutorials for lots of different game play ideas. The first few start of basic so aren't that unique, but as the tutorial series develops, I hope you all find a lot of unique and interesting tutorials that havnt already been created before.
Any feedback or requests welcome also Thanks for checking them out!
01 - Introduction to Kismet
02 - Moving Doors
03 - How to Pick Up and Place Item
04 - How to Trigger Material Instances
05 - How to Spawn Bots in Kismet - Part 1
06 - How to Add Functionality to Bot - Part 2
07 - Spawning Bots Final Touches - Part 3
08 - Bools - Puzzle Design and Interaction
09 - Cinematics Introduction Part 1/2
10 - Cinematics Introduction Part 2/2
11 - Using Console Commands as Gameplay Elements
12 - Quick-time Events with Kismet