The November UDK update for mobile refers to ADPCM encoding support. Is there any info on the pipeline for getting an ADPCM file to play in the game? Do I need to save our an ADPCM file to be imported into my sound cue or does the cooker create ADPCM sounds when I build? Thanks for any info. If I need to create ADPCM files from my wav files, what software do you recommend for that?
Thanks for any info...
Dan



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