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  1. #1

    Default UDK Scale Tools Maxscript

    Hi Guys,

    I've just released the first version of a set of maxscript tools which I've written to help with blocking out environments and levels in 3dsMax.

    The script includes 3 tools; A scale billboard creator, a dev material applicator and a units converter.

    Scriptspot Download Page

    The textures and conversion rates at the moment are based on tools and dev materials from Level Design Universe.



    Install is a simple Drag and Drop, can be added to toolbars via it's own category of UDK Scale Tools

    Any input / critique / testers etc. would be great.

    Thanks,

    StuButler
    Last edited by StuButler; 04-27-2012 at 05:34 AM.

  2. #2

    Default

    That's pretty cool! I'll give it a go and let you know what I think.

  3. #3

    Default

    Your post is very interesting. I like it very much and I have increased my knowledge about UDK Scale.

  4. #4

    Default

    Thanks both, just to clarify, the scale is based on the existing assets in UDK. Different games will use a different scale, I know Gears is different, all depends on the programmers.

    Stu


 

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