UDK Scale Tools Maxscript
I've just released the first version of a set of maxscript tools which I've written to help with blocking out environments and levels in 3dsMax.
The script includes 3 tools; A scale billboard creator, a dev material applicator and a units converter.
Scriptspot Download Page
The textures and conversion rates at the moment are based on tools and dev materials from Level Design Universe.
Install is a simple Drag and Drop, can be added to toolbars via it's own category of UDK Scale Tools
Any input / critique / testers etc. would be great.
Last edited by StuButler; 04-27-2012 at 06:34 AM.
That's pretty cool! I'll give it a go and let you know what I think.
Your post is very interesting. I like it very much and I have increased my knowledge about UDK Scale.
Thanks both, just to clarify, the scale is based on the existing assets in UDK. Different games will use a different scale, I know Gears is different, all depends on the programmers.