Hello,
I keep coming across a quirky issue when making movie/flipbook materials with an alpha channel running in the opacity mask. What's happening is that the animation is not syncing up with the animation of the mask so my animation is being masked out at the wrong times. Sometimes a rebuild of a restart of UDK fixes the problem but this time the material just doesn't want to sync itself so I'm resorting to asking for help.
Thoughts?



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