Results 1 to 6 of 6
  1. #1

    Default How to make a mesh unpassable inside

    How can i make a mesh mesh unpassable from inside ( car will hit the building / or the player wont be able to go inside it. Thanks

  2. #2
    Boomshot
    Join Date
    May 2011
    Location
    Chicago
    Posts
    2,064

    Default

    Add collision in the static mesh editor (top menu) use 6dop simplified.

  3. #3

    Default

    Quote Originally Posted by JessieG View Post
    Add collision in the static mesh editor (top menu) use 6dop simplified.
    im using feb 2012 udk and cant find it anywhere , can you be a bit more specific?

  4. #4
    Marrow Fiend
    Join Date
    Jun 2009
    Posts
    4,479

    Default

    Double click the mesh in the content browser to get the static mesh editor.
    Please don't send me private messages asking how to use UDK unless it has to do with my work, everything I can teach is already out there.

    I am not support, I am here to learn myself.

  5. #5

  6. #6
    MSgt. Shooter Person
    Join Date
    Oct 2010
    Location
    Unknown
    Posts
    56

    Default

    You can:

    A) Use Collision Tool in Static Mesh Editor
    B) Use Blocking Volumes
    C) Create collision in your 3D package


 

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Copyright ©2009-2011 Epic Games, Inc. All Rights Reserved.
Digital Point modules: Sphinx-based search vBulletin skin by CompletevB.com.