After struggling with Super Fowl I wanted to quickly get into something new, sometging quick and simple. So i decided I'l make Pingall game. After few days I came up with simple prototype:
I have already working collision models, RB actor spawner, spring system, input zones, draft of UI, and 2 types of "bouncers".
Visiually it's still a sketch but it will have comic book style.
Here is my Kismet:
After my first prod (Babel) I'm trying to keep my Kismet as clean as possible. Babel was a nightmare Kismet-wise.
Most important thing is my time goal, I want this to be completed within 2-3 weeks.






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