I've been playing around with the editor with some tutorials and it just seems really cumbersome to work with compared to say, Autocad, I can't imagine building a detailed map by stamping blocks around and the navigation is really awkward so it's hard to get a good view of what I'm doing.
On the other hand I can easily whip out a full blown detailed scene in AutoCAD. Is there a way to do this? Perhaps a plugin that will let me export in a format the editor can understand, then I can i add the UT3 specific stuff like vehicles, spawns etc. Any such thing?



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