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  1. #1

    Default Side-by-side Faux-colored and RGB viewpoint in UT3

    Hi,

    I was wondering if it is possible for each frame, draw two frames side-by-side.
    One frame have the objects (static meshes, skeletal meshes, etc.) assigned a color via parameter.
    The other frame have the object drawn with the normal texture and lighting. It is ideal to have both image within one UT3 Game instance.

    Thanks!
    Last edited by dancingmaniac; 04-20-2012 at 05:47 PM.


 

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