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  1. #1
    MSgt. Shooter Person
    Join Date
    Jun 2010
    Location
    Germany
    Posts
    285

    Default How to export loads of animations from blender to udk like actorx?

    Hey all,
    in actorx, there was an animation manager. It listed all animations from choosen files and exported the whole set into one psk.

    In Blender, there are actionsets. And I can put them all in a list of the psa-exporter. But in most cases, it exports only 1 animation although I had 5 in the list. I don't understand why. Does the exporter contain bugs, or is it me?

    I was looking for tutorials, but none of them mentioned anything about actionsets and how to export them right.
    Pls help me, thanks in advance for any advice

  2. #2
    Marrow Fiend
    Join Date
    Jul 2006
    Location
    UT40k
    Posts
    4,169

    Default

    please goto my youtube/blender playlist where i use the unreal tool to export 5 actionset anims for my blender/udk weapon

    it can be a little quircky at times but it does work
    UT40K:The Chosen - Warhammer 40,000 for UDK
    ut40kgeodav - UT3 Tutorials - Characters - Weapons - Vehicles - FaceFX
    UDK Tutorials - Basics - Vehicles - Characters - Weapons

  3. #3
    MSgt. Shooter Person
    Join Date
    Jun 2010
    Location
    Germany
    Posts
    285

    Default

    It didn't help me at all somehow I knew everything you mentioned there.

  4. #4
    Marrow Fiend
    Join Date
    Jul 2006
    Location
    UT40k
    Posts
    4,169

    Default

    sorry but i did manage to do it, it took a few goes to get it to work, after which i did the video's, sometimes it helps to make sure the mesh is selected and and show action sets is ticked
    UT40K:The Chosen - Warhammer 40,000 for UDK
    ut40kgeodav - UT3 Tutorials - Characters - Weapons - Vehicles - FaceFX
    UDK Tutorials - Basics - Vehicles - Characters - Weapons

  5. #5
    MSgt. Shooter Person
    Join Date
    Jan 2011
    Posts
    424

    Default

    just make a new Action per animation, or you can just split up the Animations in UDK if you import them all as one long animation

  6. #6
    MSgt. Shooter Person
    Join Date
    Apr 2012
    Posts
    31

    Default

    How can I split them up inside UDK?


 

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