Sly. and me had the idea for an online mapping feature that enables more than one individuum to work on a map at the same time.
Probably something for UT4, if it is ever to exist.
What do you think about this?
Sly. and me had the idea for an online mapping feature that enables more than one individuum to work on a map at the same time.
Probably something for UT4, if it is ever to exist.
What do you think about this?
Béla Andràs Benedek Voicepack
Anthony Cole Voicepack (both are Characters from the real-time strategy game "Paraworld") New mirrors thanks to Tux Android!
Extended Robot Voice
It would be best if such a file would be saved in a cloud (temporary) and updated automatically everytime the "team" would work on said map and in the end, if labeled as finished, it would be saved on every mapper's PC or on one mapper's PC - or automatically uploaded to an (in)official map site - whatever one would prefer.
It would give players plenty of possibilities, one of them being the possibility to create one gigantic map for a game with a variety of themes: Cities, landscapes, underwater stations, castles, whatever, it would speed up the process of creating such a huge map in a team and there would be no such thing as a "mess" of files and outdated files.
Of course it will probably be impossible to create such a thing, there are many difficulties and one would have to think about a lot of stuff, for example, what if a mapper works alone on the map and the other suddenly decides to join the fun?
Last edited by Sly.; 04-18-2012 at 03:55 PM.
A huge fan of the entire Unreal franchise and Bulletstorm.
UT2004 tips thread; UT3 tips thread; remastered UC weapon textures (UCBP for UT2004, still WIP), CTF-FacingWorlds99 (UT2004; final in the making); AS-Overlord (UT2004, Beta4); DM-Crane (UT2004, Beta1 - currently unavailable); CTF-BattleOnSlysBlockForts (UT2004, RC1, made on request); DM-Morbias (UT2004, new link tba);
S l y .
You mean like Cube / Sauerbraten?
ClassicOuch needs more old female and gib sounds.
It sounds like an awesome idea to me!
-Smart bombs, position guided armaments; a more sophisticated way to end up dead
-On this day, I decide to anoint my fists; engaging them in the mode of power and war
wut?
Béla Andràs Benedek Voicepack
Anthony Cole Voicepack (both are Characters from the real-time strategy game "Paraworld") New mirrors thanks to Tux Android!
Extended Robot Voice
There's always the "old" way of doing it to. You could set up a network drive and always save to that drive. A lot of businesses do their work that way.
-Smart bombs, position guided armaments; a more sophisticated way to end up dead
-On this day, I decide to anoint my fists; engaging them in the mode of power and war
wut?
A french community of mappers tried this kind of idea (4 or 3 years ago).
The name of this projet was "tour de babel" or (babel tower in english).
In fact, each mapper had the file during a short time (around 2 weeks) and made one level of the tower.
Each tower had a different style.
The idea is good. but it's very difficult to manage the project.
The problem is also the optimisation of the map. The fps was very unstable.
Your idea sound good.
Mb the project need one manager or a team of manager. Otherwise, the idea 'll fail.
Just to define the style of the map and share the work between the differnt mapper, ....
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