Ok got a crash on Necropolis load, oddly I don't see anything in the log about that map, but here's the last couple lines:
Code:
ScriptWarning: UTMusicManager VCTF-Sidewinder.TheWorld:PersistentLevel.UTMusicManager_1 (Function UTGame.UTMusicManager:ChangeTrack:04DB) Divide by zero
Error: Unknown remote talker specified to UnmuteRemoteTalker()
Error: Can't end an online game that hasn't been created
ScriptWarning: UTMusicManager VCTF-Sidewinder.TheWorld:PersistentLevel.UTMusicManager_1 (Function UTGame.UTMusicManager:ChangeTrack:028F) Divide by zero
ScriptWarning: UTUITabPage_Scoreboard Transient.MidGameMenu_3:MidGameSafeRegion.TabControl.UITabButton_0.ScoreTab (Function UTGame.UTUITabPage_Scoreboard:SetupButtonBar:015A) Accessed None 'GameSettings'
Log: SeamlessTravel to: VCTF-Necropolis
Log: ClearAllAnimSetLinkupCaches - Took 10.23ms
Log: Primary PhysX scene will be in software.
Log: Creating Primary PhysX Scene.
Log: Bringing World EnvyEntry.TheWorld up for play (90) at 2012.04.16-23.58.43
Log: Bringing up level for play took: 0.011290
Critical: appError called:
Critical: Direct3DDevice->CreatePixelShader((DWORD*)&Code(0),(IDirect3DPixelShader9**)PixelShader.GetInitReference()) failed
at .\Src\D3D9Shaders.cpp:18
with error E_OUTOFMEMORY
Critical: Windows GetLastError: The system cannot find the file specified. (2)
Critical: appError called:
Critical: Rendering thread exception:
Direct3DDevice->CreatePixelShader((DWORD*)&Code(0),(IDirect3DPixelShader9**)PixelShader.GetInitReference()) failed
at .\Src\D3D9Shaders.cpp:18
with error E_OUTOFMEMORY
RaiseException() Address = 0x7c812aeb (filename not found)
CxxThrowException() Address = 0x78158e89 (filename not found)
Address = 0xbb4f92 (filename not found)
Address = 0xe8781b4c (filename not found)
Critical: Windows GetLastError: The operation completed successfully. (0)
Log: === Critical error: ===
Rendering thread exception:
Direct3DDevice->CreatePixelShader((DWORD*)&Code(0),(IDirect3DPixelShader9**)PixelShader.GetInitReference()) failed
at .\Src\D3D9Shaders.cpp:18
with error E_OUTOFMEMORY
RaiseException() Address = 0x7c812aeb (filename not found)
CxxThrowException() Address = 0x78158e89 (filename not found)
Address = 0xbb4f92 (filename not found)
Address = 0xe8781b4c (filename not found)
RaiseException() Address = 0x7c812aeb (filename not found)
CxxThrowException() Address = 0x78158e89 (filename not found)
Address = 0xbb4f92 (filename not found)
Address = 0xe8781b4c (filename not found)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: UALAudioDevice::ShutdownAfterError
Log: Shutting down FaceFX...
Log: FaceFX shutdown.
Exit: Exiting.
Exit: Name subsystem shutting down
Uninitialized: Log file closed, 04/16/12 23:59:36
Sindwinder was the last map, and worked ok, the game ended and it crashed before it started loading the next map. If I keep trying, it will eventually connect.
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