hi everyone , i'm making a a third person shooter for iphone and i want to know if my character is to heavy to being used on the mobile platfrom
like you can see the pictures below ,the poly count is almost 5000 triangles (with only the hair that missing)
is it okay ?? for infos ,my game is like gears of war or shadowgun recently( without the cover system xD )
which means a small map and a amll number of ennemies on screen (3/4 max)
my priority is that he run even on a Iphone 3gs .
PS: any other advice on the general poly count for the environment,bones limit ,texture size .... to run smooth on a mobile phone are highly appreciable.
Thanks in advance.
![]()






Reply With Quote


Bookmarks