Epic Games in a nutshell - "Well, we produced a poor port with many launch day problems hampered by GFWL, but we blame piracy" Has it occurred to Epic that their game may have been pirated because it was a bad port and people didn't feel like paying $60 for it? Didn't help that the game was 6 hours long with no replayability and lowsy multiplayer either. Of course nobody said it was a bad game, though why give people an excuse. Treat your consumers like dirt and they will bite you in the ass.







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