[HELP] Deleting default cube sized red colored boudary
I almost finished my game for the iOS, however I just realized that when I play it for around 2 mins, something weird happens. The 3rd person camera behind my vehicle (I have made this the director camera) switches to some other place. When I went to that place, I realized that, there is a cube sized dark red colored boundary object. I can select it, but it's properties does not open. I don't know how to delete it so that my game is not spoilt after 2 minutes. What do I do?
I am using June'11 version of UDK and when I start a blank project in UDK, this cube sized red boundary object is the only entity present in the blank map.
Please tell me what to do
OK. I know now that this red box is called BUILDER BRUSH, but I don't seem to understand as to why my game camera goes to BUILDER BRUSH after 2 minutes playtime? Please help.
You're seeing the builder brush while playing your game? Can you post a screenshot of what you see?
I corrected the mistake. Actually, I was getting directed to position (0,0,0) i.e. the mesh builder because I was dying each time for some weird reason. I corrected my dying and now it is absolutely fine