Hello everybody
I made a tutorial on how to change player skeletal mesh in-game when pressing a button. Please check my blog for the tutorial.
Link: http://unrealxeditor.wordpress.com/2...sh-via-kismet/
I hope its helpful.
Hello everybody
I made a tutorial on how to change player skeletal mesh in-game when pressing a button. Please check my blog for the tutorial.
Link: http://unrealxeditor.wordpress.com/2...sh-via-kismet/
I hope its helpful.
[Tutorial] Change Player Skeletal Mesh via Kismet in-game
[Tutorial] Create Standalone Game Launcher for your UDK Game
[Tutorial] Weapon Magazine (Clip) Reload
[Tutorial] Scaleform Door Lock UI (Inspired from Dead Space)
[Tutorial] Scaleform Ammo Display on Weapon
[Tutorial] Save/Load your game in End-Users My Documents Folder (DLLBind)
[Tip] Renaming UDK Game Window Title
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RyanJon2040
Great Tutorial Pal, thanks for posting it, i'm sure it willl be helpful to many others
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[Tutorial] Change Player Skeletal Mesh via Kismet in-game
[Tutorial] Create Standalone Game Launcher for your UDK Game
[Tutorial] Weapon Magazine (Clip) Reload
[Tutorial] Scaleform Door Lock UI (Inspired from Dead Space)
[Tutorial] Scaleform Ammo Display on Weapon
[Tutorial] Save/Load your game in End-Users My Documents Folder (DLLBind)
[Tip] Renaming UDK Game Window Title
Unreal X-Editor
Unreal X-Editor on Wikipedia
Unreal X-Editor on Facebook
My Tutorials
Your Friendly Neighborhood
RyanJon2040
[Tutorial] Change Player Skeletal Mesh via Kismet in-game
[Tutorial] Create Standalone Game Launcher for your UDK Game
[Tutorial] Weapon Magazine (Clip) Reload
[Tutorial] Scaleform Door Lock UI (Inspired from Dead Space)
[Tutorial] Scaleform Ammo Display on Weapon
[Tutorial] Save/Load your game in End-Users My Documents Folder (DLLBind)
[Tip] Renaming UDK Game Window Title
Unreal X-Editor
Unreal X-Editor on Wikipedia
Unreal X-Editor on Facebook
My Tutorials
Your Friendly Neighborhood
RyanJon2040
Don't mean the bump this, by ChangePlayerMesh didn't appear in my kismet. I put the class in Scr/MyMod/Classes and compiled it.
Did you add MyMod in your INI File? Take a look here: http://udkc.info/index.php?title=UDK/Configure
[Tutorial] Change Player Skeletal Mesh via Kismet in-game
[Tutorial] Create Standalone Game Launcher for your UDK Game
[Tutorial] Weapon Magazine (Clip) Reload
[Tutorial] Scaleform Door Lock UI (Inspired from Dead Space)
[Tutorial] Scaleform Ammo Display on Weapon
[Tutorial] Save/Load your game in End-Users My Documents Folder (DLLBind)
[Tip] Renaming UDK Game Window Title
Unreal X-Editor
Unreal X-Editor on Wikipedia
Unreal X-Editor on Facebook
My Tutorials
Your Friendly Neighborhood
RyanJon2040
Thanks, it helped me!
As it's a tutorial, you should maybe add this:
in code, make sure you put your type of controler if it's not UTPlayerController, by replacing it at the 2 positions in the code.
If you don't extend UTPlayerController in your own controler you won't get any errors but in game it won't replace the skeletalmesh and it will be said "YourPawn has no handler"... The lin is quite hard to find between these 2 at first sight.
This way your tutorial could even be used by noobs!![]()
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